feat(Core/Compression): Move packets compression from map to network thread (#18602)
* feat(Code/Compression): Move packets compression from map to network thread. * Code style fix * Remove unicode letter
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14 changed files with 122 additions and 118 deletions
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@ -512,7 +512,7 @@ void GameObject::Update(uint32 diff)
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UpdateData udata;
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WorldPacket packet;
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BuildValuesUpdateBlockForPlayer(&udata, caster->ToPlayer());
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udata.BuildPacket(&packet);
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udata.BuildPacket(packet);
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caster->ToPlayer()->GetSession()->SendPacket(&packet);
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SendCustomAnim(GetGoAnimProgress());
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