refactor(Core/Entities): Cleanup Unit header file (#19622)
* move several enum definitions in a new files * move more things * remove the include comment * move the related code to CharmInfo in this own file *original idea of Ovahlord Co-Authored-By: Ovahlord <18347559+Ovahlord@users.noreply.github.com> * fix clang build errors and few blank lines * missing forward declaration * new tentative to fix gcc/clang build * add several include could be necessary for gcc/clang compilation * . * revert some include since the last AC update * fix some loop inconsistencies * align all enums in UnitDefine.h --------- Co-authored-by: Ovahlord <18347559+Ovahlord@users.noreply.github.com>
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@ -16,6 +16,7 @@
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*/
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#include "Common.h"
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#include "CharmInfo.h"
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#include "CreatureAI.h"
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#include "DisableMgr.h"
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#include "GameTime.h"
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