fix(Core/GameObject): Use correct spell at meeting stone (#19311)
* fix(Core/GameObject): Use correct spell at meeting stone * cleanup
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3 changed files with 4 additions and 3 deletions
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@ -1921,7 +1921,7 @@ void GameObject::Use(Unit* user)
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if (info->entry == 194097)
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spellId = 61994; // Ritual of Summoning
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else
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spellId = 59782; // Summoning Stone Effect
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spellId = 23598; // Meeting Stone Summon
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break;
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}
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