Fix for hardcoded commands security level
This commit is contained in:
parent
2ee9fb4eb3
commit
7a592e28e3
1 changed files with 2 additions and 2 deletions
|
|
@ -212,8 +212,8 @@ public:
|
|||
if (newlevel < 1)
|
||||
return false; // invalid level
|
||||
|
||||
if (newlevel > STRONG_MAX_LEVEL) // hardcoded maximum level
|
||||
newlevel = STRONG_MAX_LEVEL;
|
||||
if (newlevel > DEFAULT_MAX_LEVEL) // hardcoded maximum level
|
||||
newlevel = DEFAULT_MAX_LEVEL;
|
||||
|
||||
HandleCharacterLevel(target, targetGuid, oldlevel, newlevel, handler);
|
||||
if (!handler->GetSession() || handler->GetSession()->GetPlayer() != target) // including player == NULL
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue