fix(Scripts/HellfireRamparts): Fix Gargolmar Retalliation procs with … (#16585)
fix(Scripts/HellfireRamparts): Fix Gargolmar Retalliation procs with targets behind him
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2 changed files with 25 additions and 0 deletions
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@ -0,0 +1,4 @@
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--
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DELETE FROM `spell_script_names` WHERE `ScriptName` = 'spell_gargolmar_retalliation' AND `spell_id` = 22857;
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INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES
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(22857, 'spell_gargolmar_retalliation');
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@ -144,7 +144,28 @@ private:
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};
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class spell_gargolmar_retalliation : public AuraScript
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{
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PrepareAuraScript(spell_gargolmar_retalliation);
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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if (!eventInfo.GetActor() || !eventInfo.GetProcTarget())
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{
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return false;
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}
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return GetTarget()->isInFront(eventInfo.GetActor(), M_PI);
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}
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void Register() override
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{
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DoCheckProc += AuraCheckProcFn(spell_gargolmar_retalliation::CheckProc);
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}
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};
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void AddSC_boss_watchkeeper_gargolmar()
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{
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RegisterHellfireRampartsCreatureAI(boss_watchkeeper_gargolmar);
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RegisterSpellScript(spell_gargolmar_retalliation);
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}
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