Fix (core): SMSG_BINDPOINTUPDATE packet fix (#13452)
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1 changed files with 1 additions and 1 deletions
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@ -11294,7 +11294,7 @@ void Player::SendInitialPacketsBeforeAddToMap()
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// Homebind
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WorldPacket data(SMSG_BINDPOINTUPDATE, 5 * 4);
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data << m_homebindX << m_homebindY << m_homebindZ << m_homebindO;
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data << m_homebindX << m_homebindY << m_homebindZ;
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data << (uint32) m_homebindMapId;
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data << (uint32) m_homebindAreaId;
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GetSession()->SendPacket(&data);
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