feat(Core/Unit): New helpers for UnitFlag and UnitFlag2 (#11227)
This commit is contained in:
parent
54c06eb72e
commit
856aed6fc6
243 changed files with 1205 additions and 1191 deletions
|
|
@ -215,7 +215,7 @@ void npc_escortAI::EnterEvadeMode()
|
|||
{
|
||||
me->GetMotionMaster()->MoveTargetedHome();
|
||||
if (HasImmuneToNPCFlags)
|
||||
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_NPC);
|
||||
me->SetUnitFlag(UNIT_FLAG_IMMUNE_TO_NPC);
|
||||
Reset();
|
||||
}
|
||||
}
|
||||
|
|
@ -497,10 +497,10 @@ void npc_escortAI::Start(bool isActiveAttacker /* = true*/, bool run /* = false
|
|||
|
||||
//disable npcflags
|
||||
me->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_NONE);
|
||||
if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_NPC))
|
||||
if (me->HasUnitFlag(UNIT_FLAG_IMMUNE_TO_NPC))
|
||||
{
|
||||
HasImmuneToNPCFlags = true;
|
||||
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_NPC);
|
||||
me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_NPC);
|
||||
}
|
||||
|
||||
LOG_DEBUG("scripts.ai", "EscortAI started with {} waypoints. ActiveAttacker = {}, Run = {}, PlayerGUID = {}",
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue