feat(Core/Unit): New helpers for UnitFlag and UnitFlag2 (#11227)
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243 changed files with 1205 additions and 1191 deletions
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@ -630,7 +630,7 @@ void SmartAI::EnterEvadeMode()
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return;
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}
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if (me->GetCharmerGUID().IsPlayer() || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_POSSESSED))
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if (me->GetCharmerGUID().IsPlayer() || me->HasUnitFlag(UNIT_FLAG_POSSESSED))
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{
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me->AttackStop();
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return;
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@ -802,7 +802,7 @@ void SmartAI::SummonedCreatureDies(Creature* summon, Unit* /*killer*/)
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void SmartAI::AttackStart(Unit* who)
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{
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// xinef: dont allow charmed npcs to act on their own
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if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_POSSESSED))
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if (me->HasUnitFlag(UNIT_FLAG_POSSESSED))
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{
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if (who && mCanAutoAttack)
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me->Attack(who, true);
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