feat(Core/Unit): New helpers for UnitFlag and UnitFlag2 (#11227)
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243 changed files with 1205 additions and 1191 deletions
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@ -659,7 +659,7 @@ public:
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{
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caster->CastSpell(caster, SPELL_JORMUNGAR_SUBMERGE_VISUAL, true);
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caster->ApplySpellImmune(SPELL_COLOSSUS_GROUND_SLAM, IMMUNITY_ID, SPELL_COLOSSUS_GROUND_SLAM, true);
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caster->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
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caster->RemoveUnitFlag(UNIT_FLAG_DISABLE_MOVE);
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caster->SetControlled(false, UNIT_STATE_ROOT);
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for (uint8 i = 0; i < MAX_CREATURE_SPELLS; ++i)
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caster->m_spells[i] = 0;
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@ -670,7 +670,7 @@ public:
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{
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caster->RemoveAurasDueToSpell(SPELL_JORMUNGAR_SUBMERGE_VISUAL);
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caster->ApplySpellImmune(SPELL_COLOSSUS_GROUND_SLAM, IMMUNITY_ID, SPELL_COLOSSUS_GROUND_SLAM, false);
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caster->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
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caster->SetUnitFlag(UNIT_FLAG_DISABLE_MOVE);
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caster->SetControlled(true, UNIT_STATE_ROOT);
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if (CreatureTemplate const* ct = sObjectMgr->GetCreatureTemplate(caster->GetEntry()))
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