fix(Core/Spells): Marked for Death affecting wrong spells. (#17406)
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@ -416,7 +416,7 @@ void SpellMgr::LoadSpellInfoCorrections()
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// Marked for Death
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ApplySpellFix({ 53241, 53243, 53244, 53245, 53246 }, [](SpellInfo* spellInfo)
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{
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spellInfo->Effects[EFFECT_0].SpellClassMask = flag96(423937, 276955137, 2049);
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spellInfo->Effects[EFFECT_0].SpellClassMask = flag96(399361, 276955137, 1);
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});
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ApplySpellFix({
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