fix(Scripts/SunwellPlateau): Felmyst should be invincible while flying (#21336)
This commit is contained in:
parent
811342c120
commit
8f450686b9
1 changed files with 2 additions and 0 deletions
|
|
@ -163,6 +163,7 @@ struct boss_felmyst : public BossAI
|
|||
me->HandleEmoteCommand(EMOTE_ONESHOT_LAND);
|
||||
me->SetDisableGravity(false);
|
||||
me->SendMovementFlagUpdate();
|
||||
SetInvincibility(false);
|
||||
|
||||
me->m_Events.AddEventAtOffset([&] {
|
||||
me->SetReactState(REACT_AGGRESSIVE);
|
||||
|
|
@ -238,6 +239,7 @@ struct boss_felmyst : public BossAI
|
|||
me->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF);
|
||||
me->SetDisableGravity(true);
|
||||
me->SendMovementFlagUpdate();
|
||||
SetInvincibility(true);
|
||||
|
||||
me->m_Events.AddEventAtOffset([&] {
|
||||
me->GetMotionMaster()->MovePoint(POINT_AIR, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ() + 15.0f, false, true);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue