fix(Core/Spells): Everlasting Affliction should be considered as shad… (#11678)
…ow spell.
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1 changed files with 6 additions and 0 deletions
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@ -4257,6 +4257,12 @@ void SpellMgr::LoadSpellInfoCorrections()
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spellInfo->AttributesEx3 |= SPELL_ATTR3_SUPRESS_TARGET_PROCS;
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});
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// Everlasting Affliction
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ApplySpellFix({ 47422 }, [](SpellInfo* spellInfo)
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{
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spellInfo->SchoolMask = SPELL_SCHOOL_MASK_SHADOW;
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});
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// Flametongue Weapon (Passive) (Rank 6)
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ApplySpellFix({ 16312 }, [](SpellInfo* spellInfo)
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{
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