refactor(Core/Packet): Character packets (#9546)
* Character * Update CharacterHandler.cpp
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8 changed files with 228 additions and 51 deletions
49
src/server/game/Server/Packets/CharacterPackets.cpp
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49
src/server/game/Server/Packets/CharacterPackets.cpp
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/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as published by the
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* Free Software Foundation; either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "CharacterPackets.h"
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void WorldPackets::Character::ShowingCloak::Read()
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{
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_worldPacket >> ShowCloak;
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}
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void WorldPackets::Character::ShowingHelm::Read()
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{
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_worldPacket >> ShowHelm;
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}
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WorldPacket const* WorldPackets::Character::LogoutResponse::Write()
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{
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_worldPacket << uint32(LogoutResult);
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_worldPacket << uint8(Instant);
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return &_worldPacket;
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}
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void WorldPackets::Character::PlayedTimeClient::Read()
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{
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_worldPacket >> TriggerScriptEvent;
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}
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WorldPacket const* WorldPackets::Character::PlayedTime::Write()
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{
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_worldPacket << uint32(TotalTime);
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_worldPacket << uint32(LevelTime);
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_worldPacket << uint8(TriggerScriptEvent);
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return &_worldPacket;
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}
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