refactor(Core/Misc): Use emplace_back instead of push_back to avoid extra copy/m… (#20114)

refactor: Use emplace_back instead of push_back to avoid extra copy/move operations
This commit is contained in:
Angelo Venturini 2024-10-10 16:55:58 -03:00 committed by GitHub
parent cfb3229bf1
commit 9487b30ad7
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GPG key ID: B5690EEEBB952194
10 changed files with 32 additions and 35 deletions

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@ -362,7 +362,7 @@ public:
continue;
}
questItems.push_back(std::pair(id, count));
questItems.emplace_back(id, count);
}
if (!questItems.empty())
@ -585,7 +585,7 @@ public:
for (uint32 const& itemId : quest->RewardChoiceItemId)
{
uint8 index = 0;
questRewardItems.push_back(std::pair(itemId, quest->RewardChoiceItemCount[index++]));
questRewardItems.emplace_back(itemId, quest->RewardChoiceItemCount[index++]);
}
}
@ -594,7 +594,7 @@ public:
for (uint32 const& itemId : quest->RewardItemId)
{
uint8 index = 0;
questRewardItems.push_back(std::pair(itemId, quest->RewardItemIdCount[index++]));
questRewardItems.emplace_back(itemId, quest->RewardItemIdCount[index++]);
}
}