fix(Core): Fixed a few crashes/bugs that were found via static code analysis (#2617)

This commit is contained in:
Kaev 2020-01-25 14:26:38 +01:00 committed by Stoabrogga
parent 1bbe10dc33
commit 999d588c37
21 changed files with 80 additions and 59 deletions

View file

@ -501,7 +501,7 @@ inline void KillRewarder::_InitXP(Player* player)
// * on battlegrounds;
// * otherwise, not in PvP;
// * not if killer is on vehicle.
if (_isBattleGround || (!_isPvP && !_killer->GetVehicle()))
if (_victim && (_isBattleGround || (!_isPvP && !_killer->GetVehicle())))
_xp = acore::XP::Gain(player, _victim, _isBattleGround);
if (_xp && !_isBattleGround && _victim) // pussywizard: npcs with relatively low hp give lower exp
@ -7845,7 +7845,7 @@ void Player::DuelComplete(DuelCompleteType type)
duel->opponent->CastSpell(duel->opponent, 52994, true);
// Honor points after duel (the winner) - ImpConfig
if (uint32 amount = sWorld->getIntConfig(CONFIG_HONOR_AFTER_DUEL))
if (uint32 amount = sWorld->getIntConfig(CONFIG_HONOR_AFTER_DUEL) && duel->opponent)
duel->opponent->RewardHonor(NULL, 1, amount);
break;
@ -15840,8 +15840,6 @@ void Player::RewardQuest(Quest const* quest, uint32 reward, Object* questGiver,
{
if (quest->RequiredItemCount[i] > 0 && itemTemplate->Bonding == BIND_QUEST_ITEM && !quest->IsRepeatable() && !HasQuestForItem(quest->RequiredItemId[i], quest_id, true))
DestroyItemCount(quest->RequiredItemId[i], quest->RequiredItemCount[i], true);
else
DestroyItemCount(quest->RequiredItemId[i], quest->RequiredItemCount[i], true);
}
}
for (uint8 i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i)
@ -15850,8 +15848,6 @@ void Player::RewardQuest(Quest const* quest, uint32 reward, Object* questGiver,
{
if (quest->ItemDropQuantity[i] > 0 && itemTemplate->Bonding == BIND_QUEST_ITEM && !quest->IsRepeatable() && !HasQuestForItem(quest->ItemDrop[i], quest_id))
DestroyItemCount(quest->ItemDrop[i], quest->ItemDropQuantity[i], true);
else
DestroyItemCount(quest->ItemDrop[i], quest->ItemDropQuantity[i], true);
}
}

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@ -379,7 +379,7 @@ bool Group::AddMember(Player* player)
SubGroupCounterIncrease(subGroup);
//if (player)
if (player)
{
player->SetGroupInvite(NULL);
if (player->GetGroup())

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@ -1050,25 +1050,25 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket &recvData)
data.put<uint64>(maskPos, auraMask); // GROUP_UPDATE_FLAG_AURAS
if (updateFlags & GROUP_UPDATE_FLAG_PET_GUID)
if (pet && (updateFlags & GROUP_UPDATE_FLAG_PET_GUID))
data << uint64(pet->GetGUID());
data << std::string(pet ? pet->GetName() : ""); // GROUP_UPDATE_FLAG_PET_NAME
data << uint16(pet ? pet->GetDisplayId() : 0); // GROUP_UPDATE_FLAG_PET_MODEL_ID
if (updateFlags & GROUP_UPDATE_FLAG_PET_CUR_HP)
if (pet && (updateFlags & GROUP_UPDATE_FLAG_PET_CUR_HP))
data << uint32(pet->GetHealth());
if (updateFlags & GROUP_UPDATE_FLAG_PET_MAX_HP)
if (pet && (updateFlags & GROUP_UPDATE_FLAG_PET_MAX_HP))
data << uint32(pet->GetMaxHealth());
if (updateFlags & GROUP_UPDATE_FLAG_PET_POWER_TYPE)
if (pet && (updateFlags & GROUP_UPDATE_FLAG_PET_POWER_TYPE))
data << (uint8)pet->getPowerType();
if (updateFlags & GROUP_UPDATE_FLAG_PET_CUR_POWER)
if (pet && (updateFlags & GROUP_UPDATE_FLAG_PET_CUR_POWER))
data << uint16(pet->GetPower(pet->getPowerType()));
if (updateFlags & GROUP_UPDATE_FLAG_PET_MAX_POWER)
if (pet && (updateFlags & GROUP_UPDATE_FLAG_PET_MAX_POWER))
data << uint16(pet->GetMaxPower(pet->getPowerType()));
uint64 petAuraMask = 0;

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@ -710,6 +710,7 @@ void WorldSession::HandleMailCreateTextItem(WorldPacket & recvData)
if (!mailTemplateEntry)
{
player->SendMailResult(mailId, MAIL_MADE_PERMANENT, MAIL_ERR_INTERNAL_ERROR);
delete bodyItem;
return;
}

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@ -254,7 +254,7 @@ bool WorldSession::Update(uint32 diff, PacketFilter& updater)
/// If necessary, kick the player because the client didn't send anything for too long
/// (or they've been idling in character select)
if (sWorld->getBoolConfig(CONFIG_CLOSE_IDLE_CONNECTIONS) && IsConnectionIdle())
if (sWorld->getBoolConfig(CONFIG_CLOSE_IDLE_CONNECTIONS) && IsConnectionIdle() && m_Socket)
m_Socket->CloseSocket("Client didn't send anything for too long");
}

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@ -3267,7 +3267,7 @@ void AuraEffect::HandleModStateImmunityMask(AuraApplication const* aurApp, uint8
{
if (!GetAmount())
{
mechanic_immunity_list = (1 << MECHANIC_CHARM) | (1 << MECHANIC_SNARE) | (1 << MECHANIC_ROOT)
mechanic_immunity_list = (1 << MECHANIC_SNARE) | (1 << MECHANIC_ROOT)
| (1 << MECHANIC_FEAR) | (1 << MECHANIC_STUN)
| (1 << MECHANIC_SLEEP) | (1 << MECHANIC_CHARM)
| (1 << MECHANIC_SAPPED) | (1 << MECHANIC_HORROR)
@ -6095,7 +6095,7 @@ void AuraEffect::HandlePeriodicDamageAurasTick(Unit* target, Unit* caster) const
if (GetAuraType() == SPELL_AURA_PERIODIC_DAMAGE)
{
// xinef: leave only target depending bonuses, rest is handled in calculate amount
if (GetBase()->GetType() == DYNOBJ_AURA_TYPE)
if (GetBase()->GetType() == DYNOBJ_AURA_TYPE && caster)
damage = caster->SpellDamageBonusDone(target, GetSpellInfo(), damage, DOT, 0.0f, GetBase()->GetStackAmount());
damage = target->SpellDamageBonusTaken(caster, GetSpellInfo(), damage, DOT, GetBase()->GetStackAmount());

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@ -2839,7 +2839,7 @@ void Spell::DoAllEffectOnTarget(TargetInfo* target)
}
// Failed Pickpocket, reveal rogue
if (missInfo == SPELL_MISS_RESIST && m_spellInfo->HasAttribute(SPELL_ATTR0_CU_PICKPOCKET) && unitTarget->GetTypeId() == TYPEID_UNIT)
if (missInfo == SPELL_MISS_RESIST && m_spellInfo->HasAttribute(SPELL_ATTR0_CU_PICKPOCKET) && unitTarget->GetTypeId() == TYPEID_UNIT && m_caster)
{
m_caster->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_TALK);
if (unitTarget->ToCreature()->IsAIEnabled)

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@ -3141,8 +3141,9 @@ void Spell::EffectSummonPet(SpellEffIndex effIndex)
uint32 petentry = m_spellInfo->Effects[effIndex].MiscValue;
int32 duration = m_spellInfo->GetDuration();
if(Player* modOwner = m_originalCaster->GetSpellModOwner())
modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_DURATION, duration);
if (m_originalCaster)
if(Player* modOwner = m_originalCaster->GetSpellModOwner())
modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_DURATION, duration);
if (!owner)
{
@ -4644,21 +4645,20 @@ void Spell::EffectSummonObject(SpellEffIndex effIndex)
default: return;
}
uint64 guid = m_caster->m_ObjectSlot[slot];
if (guid != 0)
if (m_caster)
{
GameObject* gameObject = NULL;
if (m_caster)
gameObject = m_caster->GetMap()->GetGameObject(guid);
if (gameObject)
uint64 guid = m_caster->m_ObjectSlot[slot];
if (guid != 0)
{
// Recast case - null spell id to make auras not be removed on object remove from world
if (m_spellInfo->Id == gameObject->GetSpellId())
gameObject->SetSpellId(0);
m_caster->RemoveGameObject(gameObject, true);
if (GameObject* gameObject = m_caster->GetMap()->GetGameObject(guid))
{
// Recast case - null spell id to make auras not be removed on object remove from world
if (m_spellInfo->Id == gameObject->GetSpellId())
gameObject->SetSpellId(0);
m_caster->RemoveGameObject(gameObject, true);
}
m_caster->m_ObjectSlot[slot] = 0;
}
m_caster->m_ObjectSlot[slot] = 0;
}
GameObject* pGameObj = sObjectMgr->IsGameObjectStaticTransport(gameobjectId) ? new StaticTransport() : new GameObject();

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@ -603,11 +603,12 @@ public:
static bool HandleNpcSetOriginalFaction(ChatHandler* handler, const char* /*args*/)
{
Player* me = handler->GetSession()->GetPlayer();
Creature* creature = me->GetSelectedUnit()->ToCreature();
if (!me)
return false;
Creature* creature = me->GetSelectedUnit()->ToCreature();
if (!creature)
return false;

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@ -371,6 +371,12 @@ public:
if (show == "del")
{
if (!arg_id)
{
handler->SendSysMessage("|cffff33ffERROR: Waypoint script guid not present.|r");
return true;
}
id = atoi(arg_id);
PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_WAYPOINT_SCRIPT_ID_BY_GUID);

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@ -201,13 +201,14 @@ public:
events.RescheduleEvent(EVENT_RESPAWN_SPHERE, 4000);
for( std::list<uint64>::iterator itr = summons.begin(); itr != summons.end(); ++itr )
if( Creature* c = pInstance->instance->GetCreature(*itr) )
{
c->GetMotionMaster()->MoveIdle();
c->StopMoving();
c->CastSpell(c, SPELL_SUBMERGE, false);
c->AI()->DoAction(1);
}
if (pInstance)
if(Creature* c = pInstance->instance->GetCreature(*itr) )
{
c->GetMotionMaster()->MoveIdle();
c->StopMoving();
c->CastSpell(c, SPELL_SUBMERGE, false);
c->AI()->DoAction(1);
}
summons.clear();
for( uint8 i=0; i<4; ++i )
if( Creature* c = me->SummonCreature(NPC_BURROW, AnubLocs[i+1]) )

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@ -153,14 +153,12 @@ public:
{
float dist = j == 2 ? 0.0f : 8.0f; // second in middle
float angle = SummonPositions[i].GetOrientation() + M_PI*2/4*j;
NormalizeOrientation(angle);
me->SummonCreature(NPC_UNSTOPPABLE_ABOMINATION, SummonPositions[i].GetPositionX()+dist*cos(angle), SummonPositions[i].GetPositionY()+dist*sin(angle), SummonPositions[i].GetPositionZ()+0.5f, SummonPositions[i].GetOrientation(), TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000);
}
for (uint8 i = 6; i < 12; ++i)
for (uint8 j = 0; j < 1; ++j)
{
float angle = SummonPositions[i].GetOrientation() + M_PI;
NormalizeOrientation(angle);
me->SummonCreature(NPC_SOUL_WEAVER, SummonPositions[i].GetPositionX()+6*cos(angle), SummonPositions[i].GetPositionY()+6*sin(angle), SummonPositions[i].GetPositionZ()+0.5f, SummonPositions[i].GetOrientation(), TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000);
}
}

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@ -876,7 +876,8 @@ public:
despawnTimer = 0;
me->UpdatePosition(CenterPos.GetPositionX(), CenterPos.GetPositionY(), CenterPos.GetPositionZ()+18.0f, 0.0f, true);
me->StopMovingOnCurrentPos();
me->GetVehicleKit()->RemoveAllPassengers();
if (Vehicle* vehicle = me->GetVehicleKit())
vehicle->RemoveAllPassengers();
me->DespawnOrUnsummon();
return;
}

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@ -778,9 +778,12 @@ class spell_oculus_rider_aura : public SpellScriptLoader
void HandleOnEffectApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
Unit* caster = GetCaster();
if (!caster)
return;
Creature* drake = caster->GetVehicleCreatureBase();
if (!drake || !caster)
if (!drake)
return;
switch (aurEff->GetEffIndex())

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@ -395,11 +395,12 @@ public:
}
// ensure LMK2 is at proper position
if (Creature* LMK2 = GetLMK2())
{
LMK2->UpdatePosition(LMK2->GetHomePosition(), true);
LMK2->StopMovingOnCurrentPos();
}
if (pInstance)
if (Creature* LMK2 = GetLMK2())
{
LMK2->UpdatePosition(LMK2->GetHomePosition(), true);
LMK2->StopMovingOnCurrentPos();
}
if (pInstance && pInstance->GetData(TYPE_MIMIRON) != DONE)
pInstance->SetData(TYPE_MIMIRON, IN_PROGRESS);

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@ -2312,8 +2312,14 @@ class spell_yogg_saron_brain_link : public SpellScriptLoader
void OnPeriodic(AuraEffect const* /*aurEff*/)
{
Unit* owner = GetUnitOwner();
if (!owner)
{
SetDuration(0);
return;
}
Unit* _target = ObjectAccessor::GetUnit(*owner, _targetGUID);
if (!owner || !_target || !_target->IsAlive() || fabs(owner->GetPositionZ() - _target->GetPositionZ()) > 10.0f) // Target or owner underground
if (!_target || !_target->IsAlive() || fabs(owner->GetPositionZ() - _target->GetPositionZ()) > 10.0f) // Target or owner underground
{
SetDuration(0);
return;

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@ -749,7 +749,7 @@ public:
{
case EVENT_WORGEN_MORTAL:
{
me->CastSpell(me->GetVictim(), IsHeroic() ? SPELL_MORTAL_WOUND_H : SPELL_MORTAL_WOUND_H, false);
me->CastSpell(me->GetVictim(), IsHeroic() ? SPELL_MORTAL_WOUND_H : SPELL_MORTAL_WOUND_N, false);
events.RepeatEvent(4000 + rand()%3000);
break;
}

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@ -139,7 +139,7 @@ public:
void SetData(uint32 data, uint32 param)
{
if (data != 1 || param != 1 || Started || instance->GetData(DATA_SVALA_SORROWGRAVE) == DONE)
if (data != 1 || param != 1 || Started || (instance && instance->GetData(DATA_SVALA_SORROWGRAVE) == DONE))
return;
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_IMMUNE_TO_NPC);

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@ -220,16 +220,20 @@ public:
void JustSummoned(Creature *pSummoned)
{
listOfMobs.Summon(pSummoned);
if (pSummoned)
{
listOfMobs.Summon(pSummoned);
pInstance->SetData64(DATA_ADD_TRASH_MOB, pSummoned->GetGUID());
}
}
void SummonedMobDied(Creature *pSummoned)
{
listOfMobs.Despawn(pSummoned);
if (pSummoned)
{
listOfMobs.Despawn(pSummoned);
pInstance->SetData64(DATA_DELETE_TRASH_MOB, pSummoned->GetGUID());
}
}
};
};

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@ -551,11 +551,14 @@ class boss_essence_of_anger : public CreatureScript
events.ScheduleEvent(EVENT_ANGER_SOUL_SCREAM, 10000);
break;
case EVENT_ANGER_SEETHE:
if (targetGUID && targetGUID != me->GetVictim()->GetGUID())
me->CastSpell(me, SPELL_SEETHE, false);
// victim can be lost
if (me->GetVictim())
targetGUID = me->GetVictim()->GetGUID();
if (Unit* victim = me->GetVictim())
{
uint64 victimGUID = victim->GetGUID();
if (targetGUID && targetGUID != victimGUID)
me->CastSpell(me, SPELL_SEETHE, false);
// victim can be lost
targetGUID = victimGUID;
}
events.ScheduleEvent(EVENT_ANGER_SEETHE, 1000);
break;

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@ -293,7 +293,7 @@ class spell_sha_feral_spirit_scaling : public SpellScriptLoader
void Register()
{
if (m_scriptSpellId == 35675 || m_scriptSpellId == 35675)
if (m_scriptSpellId == 35675)
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_sha_feral_spirit_scaling_AuraScript::CalculateResistanceAmount, EFFECT_ALL, SPELL_AURA_MOD_RESISTANCE);
if (m_scriptSpellId == 35674)