Fixed aura for GM visibility at login
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parent
4bc2124632
commit
9bded96de5
2 changed files with 8 additions and 6 deletions
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@ -3063,14 +3063,21 @@ void Player::SetGameMaster(bool on)
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}
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void Player::SetGMVisible(bool on)
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{
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{
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const uint32 VISUAL_AURA = 37800;
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if (on)
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{
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if (HasAura(VISUAL_AURA, 0))
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RemoveAurasDueToSpell(VISUAL_AURA);
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m_ExtraFlags &= ~PLAYER_EXTRA_GM_INVISIBLE; //remove flag
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m_serverSideVisibility.SetValue(SERVERSIDE_VISIBILITY_GM, SEC_PLAYER);
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}
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else
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{
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AddAura(VISUAL_AURA, this);
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m_ExtraFlags |= PLAYER_EXTRA_GM_INVISIBLE; //add flag
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SetAcceptWhispers(false);
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@ -191,14 +191,10 @@ public:
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return false;
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}
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const uint32 VISUAL_AURA = 37800;
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std::string param = (char*)args;
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if (param == "on")
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{
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if (_player->HasAura(VISUAL_AURA, 0))
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_player->RemoveAurasDueToSpell(VISUAL_AURA);
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_player->SetGMVisible(true);
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//_player->UpdateObjectVisibility();
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handler->GetSession()->SendNotification(LANG_INVISIBLE_VISIBLE);
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@ -208,7 +204,6 @@ public:
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if (param == "off")
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{
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_player->AddAura(VISUAL_AURA, _player);
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_player->SetGMVisible(false);
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//_player->UpdateObjectVisibility();
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handler->GetSession()->SendNotification(LANG_INVISIBLE_INVISIBLE);
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