fix(Core/Guilds): Implement guild bank gold limit matching client (#9666)
Co-authored-by: Shauren <shauren.trinity@gmail.com>
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2 changed files with 8 additions and 0 deletions
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@ -1628,6 +1628,12 @@ void Guild::HandleMemberDepositMoney(WorldSession* session, uint32 amount)
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// Call script after validation and before money transfer.
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sScriptMgr->OnGuildMemberDepositMoney(this, player, amount);
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if (m_bankMoney > GUILD_BANK_MONEY_LIMIT - amount)
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{
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SendCommandResult(session, GUILD_COMMAND_MOVE_ITEM, ERR_GUILD_BANK_FULL);
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return;
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}
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CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction();
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_ModifyBankMoney(trans, amount, true);
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@ -54,6 +54,8 @@ enum GuildMisc
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TAB_UNDEFINED = 0xFF,
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};
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constexpr uint64 GUILD_BANK_MONEY_LIMIT = UI64LIT(0x7FFFFFFFFFFFF);
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enum GuildMemberData
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{
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GUILD_MEMBER_DATA_ZONEID,
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