refactor(Core/Game): restyle game lib with astyle (#3466)
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e99b526e17
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338 changed files with 52196 additions and 50944 deletions
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@ -47,7 +47,7 @@ bool AddonHandler::BuildAddonPacket(WorldPacket* Source, WorldPacket* Target)
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AddOnPacked.resize(AddonRealSize); // resize target for zlib action
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if (uncompress(const_cast<uint8*>(AddOnPacked.contents()), &AddonRealSize, const_cast<uint8*>((*Source).contents() + CurrentPosition), (*Source).size() - CurrentPosition)== Z_OK)
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if (uncompress(const_cast<uint8*>(AddOnPacked.contents()), &AddonRealSize, const_cast<uint8*>((*Source).contents() + CurrentPosition), (*Source).size() - CurrentPosition) == Z_OK)
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{
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Target->Initialize(SMSG_ADDON_INFO);
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@ -61,13 +61,13 @@ bool AddonHandler::BuildAddonPacket(WorldPacket* Source, WorldPacket* Target)
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uint32 crc, unk2;
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// check next addon data format correctness
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if (AddOnPacked.rpos()+1 > AddOnPacked.size())
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if (AddOnPacked.rpos() + 1 > AddOnPacked.size())
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return false;
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AddOnPacked >> addonName;
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// recheck next addon data format correctness
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if (AddOnPacked.rpos()+1+4+4 > AddOnPacked.size())
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if (AddOnPacked.rpos() + 1 + 4 + 4 > AddOnPacked.size())
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return false;
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AddOnPacked >> enabled >> crc >> unk2;
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