fix(Core/Objects): Include combat reach instead of object size in LoS… (#12013)
... calculations. Fixed LoS calculations for dynamic objects. Modified combat reach of Deep Pool Threshfin. Fixes #11886
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3 changed files with 11 additions and 9 deletions
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UPDATE `creature_model_info` SET `CombatReach`=1.5 WHERE `DisplayID`=2836;
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