fix(Scripts/TempleOfAhnQiraj): Replace Sartura's Gaze mechanic with a threat wipe (#13691)
Update boss_sartura.cpp
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2420d19e54
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a7cd116880
1 changed files with 12 additions and 6 deletions
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@ -105,7 +105,7 @@ struct boss_sartura : public BossAI
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void UpdateAI(uint32 diff) override
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{
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if (!UpdateVictimWithGaze())
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if (!UpdateVictim())
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return;
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events.Update(diff);
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@ -117,7 +117,8 @@ struct boss_sartura : public BossAI
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case EVENT_SARTURA_WHIRLWIND:
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 1, 100.0f, true))
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{
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SetGazeOn(target);
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me->GetThreatMgr().ResetAllThreat();
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me->AddThreat(target, 1000.0f);
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}
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DoCastSelf(SPELL_WHIRLWIND);
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events.ScheduleEvent(EVENT_SARTURA_WHIRLWIND_RANDOM, 2s, 7s);
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@ -126,11 +127,13 @@ struct boss_sartura : public BossAI
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case EVENT_SARTURA_WHIRLWIND_RANDOM:
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 100.0f, true))
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{
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SetGazeOn(target);
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me->GetThreatMgr().ResetAllThreat();
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me->AddThreat(target, 1000.0f);
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}
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events.Repeat(2s, 7s);
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break;
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case EVENT_SARTURA_WHIRLWIND_END:
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me->GetThreatMgr().ResetAllThreat();
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me->SetReactState(REACT_AGGRESSIVE);
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events.CancelEvent(EVENT_SARTURA_WHIRLWIND_RANDOM);
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events.ScheduleEvent(EVENT_SARTURA_WHIRLWIND, 5s, 11s);
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@ -186,7 +189,7 @@ struct npc_sartura_royal_guard : public ScriptedAI
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void UpdateAI(uint32 diff) override
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{
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if (!UpdateVictimWithGaze())
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if (!UpdateVictim())
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return;
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events.Update(diff);
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@ -198,7 +201,8 @@ struct npc_sartura_royal_guard : public ScriptedAI
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case EVENT_GUARD_WHIRLWIND:
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 1, 100.0f, true))
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{
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SetGazeOn(target);
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me->GetThreatMgr().ResetAllThreat();
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me->AddThreat(target, 1000.0f);
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}
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DoCastSelf(SPELL_GUARD_WHIRLWIND);
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events.ScheduleEvent(EVENT_GUARD_WHIRLWIND_RANDOM, 2s, 7s);
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@ -207,11 +211,13 @@ struct npc_sartura_royal_guard : public ScriptedAI
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case EVENT_GUARD_WHIRLWIND_RANDOM:
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 100.0f, true))
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{
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SetGazeOn(target);
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me->GetThreatMgr().ResetAllThreat();
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me->AddThreat(target, 1000.0f);
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}
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events.Repeat(2s, 7s);
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break;
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case EVENT_GUARD_WHIRLWIND_END:
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me->GetThreatMgr().ResetAllThreat();
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me->SetReactState(REACT_AGGRESSIVE);
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events.CancelEvent(EVENT_GUARD_WHIRLWIND_RANDOM);
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events.ScheduleEvent(EVENT_GUARD_WHIRLWIND, 500ms, 9s);
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