hook before a player buys something
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3 changed files with 16 additions and 0 deletions
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@ -882,6 +882,9 @@ class PlayerScript : public ScriptObject
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//After receiving item as a quest reward
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virtual void OnQuestRewardItem(Player* player, Item* item, uint32 count) { }
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//Before buying something from any vendor
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virtual void OnBeforeBuyItemFromVendor(Player* player, uint64 vendorguid, uint32 vendorslot, uint32 item, uint8 count, uint8 bag, uint8 slot);
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};
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class GuildScript : public ScriptObject
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@ -1191,6 +1194,7 @@ class ScriptMgr
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void OnLootItem(Player* player, Item* item, uint32 count, uint64 lootguid);
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void OnCreateItem(Player* player, Item* item, uint32 count);
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void OnQuestRewardItem(Player* player, Item* item, uint32 count);
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void OnBeforeBuyItemFromVendor(Player* player, uint64 vendorguid, uint32 vendorslot, uint32 item, uint8 count, uint8 bag, uint8 slot);
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public: /* GuildScript */
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