refactor(Tools): restyle tools with astyle (#3465)

This commit is contained in:
Kargatum 2020-10-06 16:31:28 +07:00 committed by GitHub
parent be09e03756
commit b00a86f6ab
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
51 changed files with 1004 additions and 936 deletions

View file

@ -137,7 +137,7 @@ void ExtractGameobjectModels()
fwrite(&numVerts, sizeof(uint32), 1, output);
uint32 numGroups = 1;
fwrite(&numGroups, sizeof(uint32), 1, output);
fwrite(Nop, 4 * 3 , 1, output); // rootwmoid, flags, groupid
fwrite(Nop, 4 * 3, 1, output); // rootwmoid, flags, groupid
fwrite(Nop, sizeof(float), 3 * 2, output);//bbox, only needed for WMO currently
fwrite(Nop, 4, 1, output);// liquidflags
fwrite("GRP ", 4, 1, output);
@ -171,7 +171,7 @@ void ExtractGameobjectModels()
wsize = sizeof(int) + sizeof(float) * 3 * numVerts;
fwrite(&wsize, sizeof(int), 1, output);
fwrite(&numVerts, sizeof(int), 1, output);
float* vertices = new float[numVerts*3];
float* vertices = new float[numVerts * 3];
if (numVerts > 0)
{
@ -213,7 +213,7 @@ void ExtractGameobjectModels()
fwrite(&model.Header.CountGroups, sizeof(uint32), 1, output);
fwrite(&model.Header.WmoId, sizeof(uint32), 1, output);
const char grp[] = { 'G' , 'R' , 'P', ' ' };
const char grp[] = { 'G', 'R', 'P', ' ' };
for (std::vector<WorldModelGroup>::iterator itr2 = model.Groups.begin(); itr2 != model.Groups.end(); ++itr2)
{
const WMOGroupHeader& header = itr2->Header;
@ -227,7 +227,7 @@ void ExtractGameobjectModels()
fwrite(grp, sizeof(char), sizeof(grp), output);
uint32 k = 0;
uint32 mobaBatch = itr2->MOBALength / 12;
uint32* MobaEx = new uint32[mobaBatch*4];
uint32* MobaEx = new uint32[mobaBatch * 4];
for(uint32 i = 8; i < itr2->MOBALength; i += 12)
MobaEx[k++] = itr2->MOBA[i];
@ -279,7 +279,7 @@ bool HandleArgs(int argc, char** argv, uint32& threads, std::set<uint32>& mapLis
mapList.insert(atoi(token));
token = strtok(nullptr, ",");
}
free(copy);
printf("Extracting only provided list of maps (%u).\n", uint32(mapList.size()));
@ -437,7 +437,7 @@ int main(int argc, char* argv[])
LoadTile(navMesh, buff);
}
}
navMeshQuery->init(navMesh, 2048);
float nearestPt[3];
@ -454,9 +454,9 @@ int main(int argc, char* argv[])
int hops;
dtPolyRef* hopBuffer = new dtPolyRef[8192];
dtStatus status = navMeshQuery->findPath(m_startRef, m_endRef, m_spos, m_epos, &m_filter, hopBuffer, &hops, 8192);
int resultHopCount;
float* straightPath = new float[2048*3];
float* straightPath = new float[2048 * 3];
unsigned char* pathFlags = new unsigned char[2048];
dtPolyRef* pathRefs = new dtPolyRef[2048];