feat(Core/LFG): Implement dungeon selection cooldown to prevent repeat assignme… (#24916)
Co-authored-by: Copilot <198982749+Copilot@users.noreply.github.com>
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11 changed files with 215 additions and 6 deletions
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@ -562,6 +562,7 @@ void WorldConfig::BuildConfigCache()
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SetConfigValue<uint32>(CONFIG_LFG_OPTIONSMASK, "DungeonFinder.OptionsMask", 5);
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SetConfigValue<bool>(CONFIG_LFG_CAST_DESERTER, "DungeonFinder.CastDeserter", true);
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SetConfigValue<bool>(CONFIG_LFG_ALLOW_COMPLETED, "DungeonFinder.AllowCompleted", true);
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SetConfigValue<uint32>(CONFIG_LFG_DUNGEON_SELECTION_COOLDOWN, "DungeonFinder.DungeonSelectionCooldown", 0);
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// DBC_ItemAttributes
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SetConfigValue<bool>(CONFIG_DBC_ENFORCE_ITEM_ATTRIBUTES, "DBC.EnforceItemAttributes", true);
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