feat(Core/LFG): Implement dungeon selection cooldown to prevent repeat assignme… (#24916)

Co-authored-by: Copilot <198982749+Copilot@users.noreply.github.com>
This commit is contained in:
Andrew 2026-02-27 23:55:45 -03:00 committed by GitHub
parent 22078a9de5
commit b14cdea7d2
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
11 changed files with 215 additions and 6 deletions

View file

@ -562,6 +562,7 @@ void WorldConfig::BuildConfigCache()
SetConfigValue<uint32>(CONFIG_LFG_OPTIONSMASK, "DungeonFinder.OptionsMask", 5);
SetConfigValue<bool>(CONFIG_LFG_CAST_DESERTER, "DungeonFinder.CastDeserter", true);
SetConfigValue<bool>(CONFIG_LFG_ALLOW_COMPLETED, "DungeonFinder.AllowCompleted", true);
SetConfigValue<uint32>(CONFIG_LFG_DUNGEON_SELECTION_COOLDOWN, "DungeonFinder.DungeonSelectionCooldown", 0);
// DBC_ItemAttributes
SetConfigValue<bool>(CONFIG_DBC_ENFORCE_ITEM_ATTRIBUTES, "DBC.EnforceItemAttributes", true);