fix(Core/Instances): always put boss minions in combat with zone (#9649)
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1 changed files with 3 additions and 1 deletions
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@ -181,8 +181,10 @@ void InstanceScript::UpdateMinionState(Creature* minion, EncounterState state)
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case IN_PROGRESS:
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if (!minion->IsAlive())
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minion->Respawn();
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else if (!minion->GetVictim())
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else
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{
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minion->AI()->DoZoneInCombat(nullptr, 100.0f);
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}
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break;
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default:
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break;
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