feat(Core/Misc): change how Position struct is retrieved (#9017)
Update Position::GetPosition() and similar methods signatures to reflect 2a4c9bc changes by return a Position object instead of accepting a Position parameter by reference.
Cherry pick of 2585e799f9
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36 changed files with 68 additions and 133 deletions
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@ -2171,8 +2171,7 @@ class spell_q12308_escape_from_silverbrook_summon_worgen : public SpellScript
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float dist = GetSpellInfo()->Effects[EFFECT_0].CalcRadius(GetCaster());
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float angle = frand(0.75f, 1.25f) * M_PI;
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Position pos;
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GetCaster()->GetNearPosition(pos, dist, angle);
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Position pos = GetCaster()->GetNearPosition(dist, angle);
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dest.Relocate(pos);
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}
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