refactor(Collision): update some methods to UpperCamelCase (#6486)
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18 changed files with 63 additions and 61 deletions
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@ -14,7 +14,7 @@ using G3D::Ray;
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template<> struct BoundsTrait<VMAP::GroupModel>
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{
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static void getBounds(const VMAP::GroupModel& obj, G3D::AABox& out) { out = obj.GetBound(); }
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static void GetBounds(const VMAP::GroupModel& obj, G3D::AABox& out) { out = obj.GetBound(); }
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};
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namespace VMAP
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@ -257,7 +257,7 @@ namespace VMAP
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return result;
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}
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void WmoLiquid::getPosInfo(uint32& tilesX, uint32& tilesY, G3D::Vector3& corner) const
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void WmoLiquid::GetPosInfo(uint32& tilesX, uint32& tilesY, G3D::Vector3& corner) const
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{
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tilesX = iTilesX;
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tilesY = iTilesY;
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@ -442,7 +442,7 @@ namespace VMAP
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return 0;
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}
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void GroupModel::getMeshData(std::vector<G3D::Vector3>& outVertices, std::vector<MeshTriangle>& outTriangles, WmoLiquid*& liquid)
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void GroupModel::GetMeshData(std::vector<G3D::Vector3>& outVertices, std::vector<MeshTriangle>& outTriangles, WmoLiquid*& liquid)
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{
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outVertices = vertices;
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outTriangles = triangles;
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@ -454,7 +454,7 @@ namespace VMAP
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void WorldModel::setGroupModels(std::vector<GroupModel>& models)
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{
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groupModels.swap(models);
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groupTree.build(groupModels, BoundsTrait<GroupModel>::getBounds, 1);
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groupTree.build(groupModels, BoundsTrait<GroupModel>::GetBounds, 1);
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}
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struct WModelRayCallBack
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@ -638,7 +638,7 @@ namespace VMAP
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return result;
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}
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void WorldModel::getGroupModels(std::vector<GroupModel>& outGroupModels)
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void WorldModel::GetGroupModels(std::vector<GroupModel>& outGroupModels)
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{
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outGroupModels = groupModels;
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}
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