fix(Core): ScriptName not readable in creature and gameobject table fix (#8715)

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acidmanifesto 2021-10-25 08:25:13 -04:00 committed by GitHub
parent dc3ff71c70
commit bcd1a701ac
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GPG key ID: 4AEE18F83AFDEB23
7 changed files with 45 additions and 15 deletions

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@ -2090,6 +2090,14 @@ void GameObject::EventInform(uint32 eventId)
m_zoneScript->ProcessEvent(this, eventId);
}
uint32 GameObject::GetScriptId() const
{
if (GameObjectData const* gameObjectData = GetGOData())
return gameObjectData->ScriptId;
return GetGOInfo()->ScriptId;
}
// overwrite WorldObject function for proper name localization
std::string const& GameObject::GetNameForLocaleIdx(LocaleConstant loc_idx) const
{