fix(Core/Spells): simplify and fix Blood-Caked Strike calculation (#22243)
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1 changed files with 1 additions and 3 deletions
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@ -3527,9 +3527,7 @@ void Spell::EffectWeaponDmg(SpellEffIndex effIndex)
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// Blood-Caked Strike - Blood-Caked Blade
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if (m_spellInfo->SpellIconID == 1736)
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{
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int32 weaponDamage = m_caster->CalculateDamage(m_attackType, false, true);
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ApplyPct(weaponDamage, std::min(uint32(3), unitTarget->GetDiseasesByCaster(m_caster->GetGUID())) * 12.5f);
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spell_bonus = weaponDamage;
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AddPct(totalDamagePercentMod, unitTarget->GetDiseasesByCaster(m_caster->GetGUID()) * 50.0f);
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break;
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}
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// Heart Strike
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