Removing multi-vendor Rochet2 patch
It caused compilation errors too
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8 changed files with 11 additions and 74 deletions
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@ -101,7 +101,7 @@ m_inQueue(false), m_playerLoading(false), m_playerLogout(false), m_playerSave(fa
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m_sessionDbcLocale(sWorld->GetDefaultDbcLocale()),
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m_sessionDbLocaleIndex(locale),
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m_latency(0), m_clientTimeDelay(0), m_TutorialsChanged(false), recruiterId(recruiter),
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isRecruiter(isARecruiter), m_currentVendorEntry(0), m_currentBankerGUID(0), timeWhoCommandAllowed(0), _lastAuctionListItemsMSTime(0), _lastAuctionListOwnerItemsMSTime(0), _skipQueue(skipQueue)
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isRecruiter(isARecruiter), m_currentBankerGUID(0), timeWhoCommandAllowed(0), _lastAuctionListItemsMSTime(0), _lastAuctionListOwnerItemsMSTime(0), _skipQueue(skipQueue)
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{
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memset(m_Tutorials, 0, sizeof(m_Tutorials));
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