Revert "feat(core): Ensure that all actions are compared to fixed point in time (#1236) (#1458)" (#1471)
This reverts commit 51b8773528.
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23e7ae6a2f
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c15206fc15
108 changed files with 509 additions and 933 deletions
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@ -36,7 +36,6 @@ EndContentData */
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#include "GameObjectAI.h"
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#include "Spell.h"
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#include "Player.h"
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#include "GameTime.h"
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#include "WorldSession.h"
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// Ours
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@ -837,7 +836,7 @@ class go_inconspicuous_landmark : public GameObjectScript
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public:
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go_inconspicuous_landmark() : GameObjectScript("go_inconspicuous_landmark")
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{
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_lastUsedTime = GameTime::GetGameTime();
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_lastUsedTime = time(NULL);
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}
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bool OnGossipHello(Player* player, GameObject* /*go*/)
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@ -845,10 +844,10 @@ class go_inconspicuous_landmark : public GameObjectScript
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if (player->HasItemCount(ITEM_CUERGOS_KEY))
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return true;
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if (_lastUsedTime > GameTime::GetGameTime())
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if (_lastUsedTime > time(NULL))
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return true;
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_lastUsedTime = GameTime::GetGameTime() + MINUTE;
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_lastUsedTime = time(NULL) + MINUTE;
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player->CastSpell(player, SPELL_SUMMON_PIRATES_TREASURE_AND_TRIGGER_MOB, true);
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return true;
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}
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