Fixed death knight Army of the dead pet damage
it also scale with level now
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1 changed files with 5 additions and 0 deletions
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@ -959,7 +959,12 @@ bool Guardian::InitStatsForLevel(uint8 petlevel)
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{
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AddAura(SPELL_HUNTER_PET_SCALING_04, this);
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AddAura(SPELL_DK_PET_SCALING_01, this);
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AddAura(SPELL_DK_PET_SCALING_02, this);
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AddAura(SPELL_DK_PET_SCALING_03, this);
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AddAura(SPELL_PET_AVOIDANCE, this);
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SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, float(petlevel - (petlevel / 4)));
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SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, float(petlevel + (petlevel / 4)));
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break;
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}
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case NPC_GENERIC_IMP:
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