fix(DB/SmartAI): Zul'Drak Voltarus teleporters sometimes do not work (#22878)
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2 changed files with 15 additions and 22 deletions
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@ -20,27 +20,6 @@
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#include "Player.h"
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#include "ScriptedCreature.h"
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class AreaTrigger_at_voltarus_middle : public AreaTriggerScript
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{
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public:
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AreaTrigger_at_voltarus_middle()
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: AreaTriggerScript("at_voltarus_middle")
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{
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}
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bool OnTrigger(Player* player, AreaTrigger const* /*trigger*/) override
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{
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if (player->IsAlive() && !player->IsInCombat())
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if (player->HasItemCount(39319)) // Scepter of Domination
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{
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player->TeleportTo(MAP_NORTHREND, 6242.67f, -1972.10f, 484.783f, 0.6f);
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return true;
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}
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return false;
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}
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};
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/*######
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## at_coilfang_waterfall
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######*/
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@ -416,7 +395,6 @@ private:
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void AddSC_areatrigger_scripts()
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{
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new AreaTrigger_at_voltarus_middle();
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new AreaTrigger_at_coilfang_waterfall();
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new AreaTrigger_at_legion_teleporter();
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new AreaTrigger_at_stormwright_shelf();
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