From c839ddf8293460445f4f8154479d56f7eaeca202 Mon Sep 17 00:00:00 2001 From: "github-actions[bot]" Date: Sun, 12 Apr 2026 20:53:13 +0000 Subject: [PATCH] chore(DB): import pending files Referenced commit(s): f5c4de92eb036f1e133f45f35e0d84ad4e83098a --- .../2026_04_12_00.sql} | 1 + .../rev_spawn_group_tables.sql => db_world/2026_04_12_05.sql} | 1 + 2 files changed, 2 insertions(+) rename data/sql/updates/{pending_db_characters/rev_flush_respawn_times.sql => db_characters/2026_04_12_00.sql} (86%) rename data/sql/updates/{pending_db_world/rev_spawn_group_tables.sql => db_world/2026_04_12_05.sql} (99%) diff --git a/data/sql/updates/pending_db_characters/rev_flush_respawn_times.sql b/data/sql/updates/db_characters/2026_04_12_00.sql similarity index 86% rename from data/sql/updates/pending_db_characters/rev_flush_respawn_times.sql rename to data/sql/updates/db_characters/2026_04_12_00.sql index 1bd1f6836..92343a870 100644 --- a/data/sql/updates/pending_db_characters/rev_flush_respawn_times.sql +++ b/data/sql/updates/db_characters/2026_04_12_00.sql @@ -1,3 +1,4 @@ +-- DB update 2026_04_03_00 -> 2026_04_12_00 -- Flush all respawn times to ensure a clean slate for the spawn group system. -- Compat-mode creatures/GOs will respawn naturally on next grid load; -- non-compat spawns will be handled by ProcessRespawns(). diff --git a/data/sql/updates/pending_db_world/rev_spawn_group_tables.sql b/data/sql/updates/db_world/2026_04_12_05.sql similarity index 99% rename from data/sql/updates/pending_db_world/rev_spawn_group_tables.sql rename to data/sql/updates/db_world/2026_04_12_05.sql index ee8eb847d..368c905b7 100644 --- a/data/sql/updates/pending_db_world/rev_spawn_group_tables.sql +++ b/data/sql/updates/db_world/2026_04_12_05.sql @@ -1,3 +1,4 @@ +-- DB update 2026_04_12_04 -> 2026_04_12_05 -- DROP TABLE IF EXISTS `spawn_group_template`; CREATE TABLE `spawn_group_template` (