fix(Scripts/BlackTemple): Reset Illidan combat movement (#20276)
This commit is contained in:
parent
261ca4408f
commit
c91148fd11
1 changed files with 1 additions and 0 deletions
|
|
@ -216,6 +216,7 @@ struct boss_illidan_stormrage : public BossAI
|
|||
me->SetStandState(UNIT_STAND_STATE_KNEEL);
|
||||
me->SetSheath(SHEATH_STATE_UNARMED);
|
||||
me->SetControlled(false, UNIT_STATE_ROOT);
|
||||
me->SetCombatMovement(true);
|
||||
|
||||
ScheduleHealthCheckEvent(90, [&] {
|
||||
// Call for minions
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue