refactor(Core): remove unused imports (#9767)

This commit is contained in:
Francesco Borzì 2021-12-19 19:41:14 +01:00 committed by GitHub
parent d2d99bccc7
commit cbc7e5466a
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79 changed files with 76 additions and 103 deletions

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@ -23,7 +23,7 @@ namespace Acore::Crypto
using Key = std::array<uint8, KEY_SIZE_BYTES>;
using Tag = uint8[TAG_SIZE_BYTES];
AES(bool encrypting);
explicit AES(bool encrypting);
~AES();
void Init(Key const& key);

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@ -16,13 +16,11 @@
*/
#include "Metric.h"
#include "Common.h"
#include "Config.h"
#include "DeadlineTimer.h"
#include "Log.h"
#include "Strand.h"
#include "Tokenize.h"
#include "Util.h"
#include <boost/algorithm/string/replace.hpp>
#include <boost/asio/ip/tcp.hpp>

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@ -16,11 +16,11 @@
*/
#include "ProcessPriority.h"
#include "Log.h"
#ifdef _WIN32 // Windows
#include <Windows.h>
#elif defined(__linux__)
#include "Log.h"
#include <sched.h>
#include <sys/resource.h>
#define PROCESS_HIGH_PRIORITY -15 // [-20, 19], default is 0

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@ -27,7 +27,6 @@
#include "SpellInfo.h"
#include "SpellMgr.h"
#include "Util.h"
#include "WorldSession.h"
int PetAI::Permissible(const Creature* creature)
{

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@ -23,7 +23,6 @@
#include "Log.h"
#include "MapReference.h"
#include "Player.h"
#include "SpellMgr.h"
#include "Vehicle.h"
class PhasedRespawn : public BasicEvent

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@ -16,14 +16,11 @@
*/
#include "SmartAI.h"
#include "Cell.h"
#include "CellImpl.h"
#include "DatabaseEnv.h"
#include "GridDefines.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "Group.h"
#include "InstanceScript.h"
#include "ObjectDefines.h"
#include "ObjectMgr.h"
#include "ScriptMgr.h"

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@ -16,9 +16,7 @@
*/
#include "SmartScriptMgr.h"
#include "Cell.h"
#include "CellImpl.h"
#include "CreatureTextMgr.h"
#include "DatabaseEnv.h"
#include "GameEventMgr.h"
#include "GridDefines.h"

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@ -77,7 +77,7 @@ namespace AddonMgr
{
Field* fields = result->Fetch();
BannedAddon addon;
BannedAddon addon{};
addon.Id = fields[0].GetUInt32() + offset;
addon.Timestamp = uint32(fields[3].GetUInt64());
@ -113,11 +113,12 @@ namespace AddonMgr
SavedAddon const* GetAddonInfo(const std::string& name)
{
for (SavedAddonsList::const_iterator it = m_knownAddons.begin(); it != m_knownAddons.end(); ++it)
for (auto const& addon : m_knownAddons)
{
SavedAddon const& addon = (*it);
if (addon.Name == name)
{
return &addon;
}
}
return nullptr;

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@ -29,7 +29,6 @@
#include "ScriptMgr.h"
#include "World.h"
#include "WorldPacket.h"
#include "WorldSession.h"
#include <vector>
constexpr auto AH_MINIMUM_DEPOSIT = 100;

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@ -17,8 +17,6 @@
#include "Battlefield.h"
#include "BattlefieldMgr.h"
#include "Common.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "Opcodes.h"
#include "Player.h"

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@ -16,7 +16,6 @@
*/
#include "BattlefieldMgr.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "Zones/BattlefieldWG.h"

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@ -37,7 +37,6 @@
#include "GameEventMgr.h"
#include "GameGraveyard.h"
#include "Map.h"
#include "MapInstanced.h"
#include "MapMgr.h"
#include "ObjectMgr.h"
#include "Opcodes.h"
@ -45,7 +44,6 @@
#include "SharedDefines.h"
#include "World.h"
#include "WorldPacket.h"
#include <random>
#include <unordered_map>
/*********************************************************/

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@ -18,11 +18,8 @@
#include "BattlegroundBE.h"
#include "Language.h"
#include "Log.h"
#include "Object.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "WorldPacket.h"
#include "WorldSession.h"
BattlegroundBE::BattlegroundBE()
{

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@ -20,7 +20,6 @@
#include "Creature.h"
#include "GameGraveyard.h"
#include "Language.h"
#include "Object.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "Util.h"

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@ -17,11 +17,9 @@
#include "BattlegroundNA.h"
#include "Language.h"
#include "Object.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "WorldPacket.h"
#include "WorldSession.h"
BattlegroundNA::BattlegroundNA()
{

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@ -20,7 +20,6 @@
#include "Log.h"
#include "Player.h"
#include "WorldPacket.h"
#include "WorldSession.h"
BattlegroundRL::BattlegroundRL()
{

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@ -22,7 +22,6 @@
#include "Player.h"
#include "Timer.h"
#include "World.h"
#include "WorldPacket.h"
#include <unordered_map>
namespace

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@ -18,9 +18,7 @@
#include "WhoListCacheMgr.h"
#include "GuildMgr.h"
#include "ObjectAccessor.h"
#include "Player.h"
#include "World.h"
#include "WorldSession.h"
WhoListCacheMgr* WhoListCacheMgr::instance()
{

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@ -19,7 +19,6 @@
#include "AccountMgr.h"
#include "CellImpl.h"
#include "Common.h"
#include "DatabaseEnv.h"
#include "GridNotifiersImpl.h"
#include "Language.h"
#include "Log.h"

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@ -17,7 +17,6 @@
#include "ChatCommandArgs.h"
#include "AchievementMgr.h"
#include "ChatCommand.h"
#include "ObjectMgr.h"
#include "SpellMgr.h"
#include "Util.h"

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@ -26,7 +26,6 @@
#include "TransportMgr.h"
#include "World.h"
#include <fstream>
#include <iomanip>
#include <iostream>
#include <map>

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@ -26,7 +26,6 @@
#include "Player.h"
#include "ScriptMgr.h"
#include "SharedDefines.h"
#include "WorldSession.h"
namespace lfg
{

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@ -52,6 +52,7 @@
// TODO: this import is not necessary for compilation and marked as unused by the IDE
// however, for some reasons removing it would cause a damn linking issue
// there is probably some underlying problem with imports which should properly addressed
// see: https://github.com/azerothcore/azerothcore-wotlk/issues/9766
#include "GridNotifiersImpl.h"
TrainerSpell const* TrainerSpellData::Find(uint32 spell_id) const

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@ -20,7 +20,6 @@
#include "BattlefieldMgr.h"
#include "CellImpl.h"
#include "Chat.h"
#include "Common.h"
#include "Creature.h"
#include "DynamicTree.h"
#include "DynamicVisibility.h"
@ -53,6 +52,7 @@
// TODO: this import is not necessary for compilation and marked as unused by the IDE
// however, for some reasons removing it would cause a damn linking issue
// there is probably some underlying problem with imports which should properly addressed
// see: https://github.com/azerothcore/azerothcore-wotlk/issues/9766
#include "GridNotifiersImpl.h"
constexpr float VisibilityDistances[AsUnderlyingType(VisibilityDistanceType::Max)] =

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@ -28,7 +28,6 @@
#include "BattlegroundMgr.h"
#include "CellImpl.h"
#include "Channel.h"
#include "ChannelMgr.h"
#include "CharacterCache.h"
#include "CharacterDatabaseCleaner.h"
#include "Chat.h"
@ -42,10 +41,8 @@
#include "GameEventMgr.h"
#include "GameGraveyard.h"
#include "GameObjectAI.h"
#include "GitRevision.h"
#include "GossipDef.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "Group.h"
#include "GroupMgr.h"
#include "Guild.h"
@ -56,7 +53,6 @@
#include "LFGMgr.h"
#include "Log.h"
#include "LootItemStorage.h"
#include "MapInstanced.h"
#include "MapMgr.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
@ -66,14 +62,12 @@
#include "Pet.h"
#include "PetitionMgr.h"
#include "Player.h"
#include "PoolMgr.h"
#include "QuestDef.h"
#include "QueryHolder.h"
#include "ReputationMgr.h"
#include "Realm.h"
#include "SavingSystem.h"
#include "ScriptMgr.h"
#include "SkillDiscovery.h"
#include "SocialMgr.h"
#include "Spell.h"
#include "SpellAuraEffects.h"
@ -92,6 +86,12 @@
#include "WorldPacket.h"
#include "WorldSession.h"
// TODO: this import is not necessary for compilation and marked as unused by the IDE
// however, for some reasons removing it would cause a damn linking issue
// there is probably some underlying problem with imports which should properly addressed
// see: https://github.com/azerothcore/azerothcore-wotlk/issues/9766
#include "GridNotifiersImpl.h"
enum CharacterFlags
{
CHARACTER_FLAG_NONE = 0x00000000,

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@ -74,7 +74,12 @@
#include "WeatherMgr.h"
#include "World.h"
#include "WorldPacket.h"
#include "WorldSession.h"
// TODO: this import is not necessary for compilation and marked as unused by the IDE
// however, for some reasons removing it would cause a damn linking issue
// there is probably some underlying problem with imports which should properly addressed
// see: https://github.com/azerothcore/azerothcore-wotlk/issues/9766
#include "GridNotifiersImpl.h"
/*********************************************************/
/*** STORAGE SYSTEM ***/

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@ -21,7 +21,6 @@
#include "ChannelMgr.h"
#include "Formulas.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "Group.h"
#include "Guild.h"
#include "InstanceScript.h"
@ -38,6 +37,12 @@
#include "Vehicle.h"
#include "WeatherMgr.h"
// TODO: this import is not necessary for compilation and marked as unused by the IDE
// however, for some reasons removing it would cause a damn linking issue
// there is probably some underlying problem with imports which should properly addressed
// see: https://github.com/azerothcore/azerothcore-wotlk/issues/9766
#include "GridNotifiersImpl.h"
// Zone Interval should be 1 second
constexpr auto ZONE_UPDATE_INTERVAL = 1000;

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@ -28,7 +28,6 @@
#include "Common.h"
#include "ConditionMgr.h"
#include "Creature.h"
#include "CreatureAI.h"
#include "CreatureAIImpl.h"
#include "CreatureGroups.h"
#include "DisableMgr.h"
@ -50,7 +49,6 @@
#include "Pet.h"
#include "PetAI.h"
#include "Player.h"
#include "QuestDef.h"
#include "ReputationMgr.h"
#include "Spell.h"
#include "SpellAuraEffects.h"
@ -67,7 +65,6 @@
#include "Vehicle.h"
#include "World.h"
#include "WorldPacket.h"
#include "WorldSession.h"
#include <math.h>
float baseMoveSpeed[MAX_MOVE_TYPE] =

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@ -17,7 +17,6 @@
#include "Vehicle.h"
#include "BattlefieldWG.h"
#include "Common.h"
#include "CreatureAI.h"
#include "Log.h"
#include "MoveSplineInit.h"
@ -28,7 +27,6 @@
#include "TemporarySummon.h"
#include "Unit.h"
#include "Util.h"
#include "WorldPacket.h"
Vehicle::Vehicle(Unit* unit, VehicleEntry const* vehInfo, uint32 creatureEntry) :
_me(unit), _vehicleInfo(vehInfo), _usableSeatNum(0), _creatureEntry(creatureEntry), _status(STATUS_NONE)

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@ -16,7 +16,6 @@
*/
#include "AddonHandler.h"
#include "DatabaseEnv.h"
#include "Log.h"
#include "Opcodes.h"
#include "zlib.h"

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@ -21,7 +21,6 @@
#include "DatabaseEnv.h"
#include "GameGraveyard.h"
#include "Language.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "Opcodes.h"
#include "Pet.h"

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@ -16,7 +16,6 @@
*/
#include "Log.h"
#include "ObjectAccessor.h"
#include "Opcodes.h"
#include "Pet.h"
#include "Player.h"

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@ -28,7 +28,6 @@
#include "ScriptMgr.h"
#include "Unit.h"
#include "World.h"
#include "WorldSession.h"
MailSender::MailSender(Object* sender, MailStationery stationery) : m_stationery(stationery)
{

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@ -21,7 +21,6 @@
#include "Opcodes.h"
#include "Player.h"
#include "SpellAuraEffects.h"
#include "WorldSession.h"
uint32 AsyncAuctionListingMgr::auctionListingDiff = 0;
bool AsyncAuctionListingMgr::auctionListingAllowed = false;

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@ -20,7 +20,6 @@
#include "DatabaseEnv.h"
#include "Language.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "World.h"

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@ -16,7 +16,6 @@
*/
#include "ServerMotd.h"
#include "Common.h"
#include "Opcodes.h"
#include "ScriptMgr.h"
#include "Util.h"

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@ -16,7 +16,6 @@
*/
#include "ScriptMgr.h"
#include "ScriptMgrMacros.h"
bool ScriptMgr::OnCriteriaCheck(uint32 scriptId, Player* source, Unit* target, uint32 criteria_id)
{

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@ -16,7 +16,6 @@
*/
#include "ScriptMgr.h"
#include "ScriptMgrMacros.h"
Battleground* ScriptMgr::CreateBattleground(BattlegroundTypeId /*typeId*/)
{

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@ -16,7 +16,6 @@
*/
#include "ScriptMgr.h"
#include "ScriptMgrMacros.h"
#include "Chat.h"
Acore::ChatCommands::ChatCommandTable ScriptMgr::GetChatCommands()

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@ -16,7 +16,6 @@
*/
#include "ScriptMgr.h"
#include "ScriptMgrMacros.h"
bool ScriptMgr::OnConditionCheck(Condition* condition, ConditionSourceInfo& sourceInfo)
{

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@ -16,7 +16,6 @@
*/
#include "ScriptMgr.h"
#include "ScriptMgrMacros.h"
void ScriptMgr::OnDynamicObjectUpdate(DynamicObject* dynobj, uint32 diff)
{

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@ -16,7 +16,6 @@
*/
#include "ScriptMgr.h"
#include "ScriptMgrMacros.h"
InstanceScript* ScriptMgr::CreateInstanceScript(InstanceMap* map)
{

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@ -16,7 +16,6 @@
*/
#include "ScriptMgr.h"
#include "ScriptMgrMacros.h"
#include "OutdoorPvPMgr.h"
OutdoorPvP* ScriptMgr::CreateOutdoorPvP(OutdoorPvPData const* data)

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@ -16,7 +16,6 @@
*/
#include "ScriptMgr.h"
#include "ScriptMgrMacros.h"
#include "SpellScript.h"
void ScriptMgr::CreateSpellScripts(uint32 spellId, std::list<SpellScript*>& scriptVector)

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@ -16,7 +16,6 @@
*/
#include "ScriptMgr.h"
#include "ScriptMgrMacros.h"
#include "Transport.h"
void ScriptMgr::OnAddPassenger(Transport* transport, Player* player)

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@ -16,7 +16,6 @@
*/
#include "ScriptMgr.h"
#include "ScriptMgrMacros.h"
#include "Vehicle.h"
void ScriptMgr::OnInstall(Vehicle* veh)

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@ -18,7 +18,6 @@
#include "ScriptSystem.h"
#include "DatabaseEnv.h"
#include "ObjectMgr.h"
#include "ScriptMgr.h"
ScriptPointVector const SystemMgr::_empty;

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@ -20,9 +20,7 @@
#include "Battleground.h"
#include "CellImpl.h"
#include "Common.h"
#include "Formulas.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "InstanceScript.h"
#include "Log.h"
#include "ObjectAccessor.h"
@ -40,6 +38,12 @@
#include "Vehicle.h"
#include "WorldPacket.h"
// TODO: this import is not necessary for compilation and marked as unused by the IDE
// however, for some reasons removing it would cause a damn linking issue
// there is probably some underlying problem with imports which should properly addressed
// see: https://github.com/azerothcore/azerothcore-wotlk/issues/9766
#include "GridNotifiersImpl.h"
class Aura;
//
// EFFECT HANDLER NOTES

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@ -18,9 +18,7 @@
#include "ArenaSpectator.h"
#include "CellImpl.h"
#include "Common.h"
#include "DynamicObject.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "Log.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
@ -36,6 +34,12 @@
#include "Vehicle.h"
#include "WorldPacket.h"
// TODO: this import is not necessary for compilation and marked as unused by the IDE
// however, for some reasons removing it would cause a damn linking issue
// there is probably some underlying problem with imports which should properly addressed
// see: https://github.com/azerothcore/azerothcore-wotlk/issues/9766
#include "GridNotifiersImpl.h"
// update aura target map every 500 ms instead of every update - reduce amount of grid searcher calls
static constexpr int32 UPDATE_TARGET_MAP_INTERVAL = 500;

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@ -60,7 +60,12 @@
#include "Vehicle.h"
#include "World.h"
#include "WorldPacket.h"
#include "WorldSession.h"
// TODO: this import is not necessary for compilation and marked as unused by the IDE
// however, for some reasons removing it would cause a damn linking issue
// there is probably some underlying problem with imports which should properly addressed
// see: https://github.com/azerothcore/azerothcore-wotlk/issues/9766
#include "GridNotifiersImpl.h"
pEffect SpellEffects[TOTAL_SPELL_EFFECTS] =
{

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@ -16,7 +16,6 @@
*/
#include "SpellInfo.h"
#include "Battleground.h"
#include "Chat.h"
#include "ConditionMgr.h"
#include "DBCStores.h"

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@ -17,7 +17,6 @@
#include "SpellMgr.h"
#include "BattlefieldMgr.h"
#include "BattlefieldWG.h"
#include "BattlegroundIC.h"
#include "BattlegroundMgr.h"
#include "Chat.h"

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@ -25,7 +25,6 @@ EndScriptData */
#include "ArenaTeamMgr.h"
#include "Chat.h"
#include "Language.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "ScriptMgr.h"

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@ -26,7 +26,6 @@ EndScriptData */
#include "Guild.h"
#include "GuildMgr.h"
#include "Language.h"
#include "ObjectAccessor.h"
#include "ScriptMgr.h"
#if AC_COMPILER == AC_COMPILER_GNU

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@ -23,7 +23,6 @@ Category: commandscripts
EndScriptData */
#include "Channel.h"
#include "ChannelMgr.h"
#include "Chat.h"
#include "DBCStores.h"
#include "DatabaseEnv.h"

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@ -23,7 +23,6 @@
#include "Chat.h"
#include "GameGraveyard.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "Group.h"
#include "GroupMgr.h"
#include "GuildMgr.h"
@ -43,6 +42,12 @@
#include "TargetedMovementGenerator.h"
#include "WeatherMgr.h"
// TODO: this import is not necessary for compilation and marked as unused by the IDE
// however, for some reasons removing it would cause a damn linking issue
// there is probably some underlying problem with imports which should properly addressed
// see: https://github.com/azerothcore/azerothcore-wotlk/issues/9766
#include "GridNotifiersImpl.h"
#if AC_COMPILER == AC_COMPILER_GNU
#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
#endif

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@ -19,7 +19,6 @@
#include "GameObjectAI.h"
#include "GossipDef.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "Group.h"
#include "LFGMgr.h"
#include "PassiveAI.h"
@ -29,6 +28,12 @@
#include "SpellScript.h"
#include "TaskScheduler.h"
// TODO: this import is not necessary for compilation and marked as unused by the IDE
// however, for some reasons removing it would cause a damn linking issue
// there is probably some underlying problem with imports which should properly addressed
// see: https://github.com/azerothcore/azerothcore-wotlk/issues/9766
#include "GridNotifiersImpl.h"
///////////////////////////////////////
////// ITEMS FIXES, BASIC STUFF
///////////////////////////////////////

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@ -18,7 +18,6 @@
#include "InstanceScript.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "old_hillsbrad.h"
const Position instancePositions[INSTANCE_POSITIONS_COUNT] =

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@ -28,7 +28,6 @@ quest_a_pawn_on_the_eternal_pawn
EndContentData */
#include "AccountMgr.h"
#include "BanMgr.h"
#include "GameObject.h"
#include "GameObjectAI.h"
#include "Group.h"
@ -38,7 +37,6 @@ EndContentData */
#include "ScriptedGossip.h"
#include "Spell.h"
#include "SpellInfo.h"
#include "WorldSession.h"
/*####
# quest_a_pawn_on_the_eternal_board (Defines)

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@ -15,12 +15,10 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "CombatAI.h"
#include "PassiveAI.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"
#include "ScriptedGossip.h"
#include "SpellAuras.h"
#include "SpellInfo.h"

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@ -17,7 +17,6 @@
#include "InstanceScript.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "magtheridons_lair.h"
DoorData const doorData[] =

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@ -31,7 +31,6 @@ EndContentData */
#include "Cell.h"
#include "CellImpl.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
@ -40,6 +39,12 @@ EndContentData */
#include "SpellInfo.h"
#include "SpellScript.h"
// TODO: this import is not necessary for compilation and marked as unused by the IDE
// however, for some reasons removing it would cause a damn linking issue
// there is probably some underlying problem with imports which should properly addressed
// see: https://github.com/azerothcore/azerothcore-wotlk/issues/9766
#include "GridNotifiersImpl.h"
// Ours
enum deathsdoorfell
{

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@ -44,7 +44,6 @@ EndContentData */
#include "ScriptedEscortAI.h"
#include "ScriptedGossip.h"
#include "SpellScript.h"
#include "WorldSession.h"
// Ours
class spell_q10612_10613_the_fel_and_the_furious : public SpellScriptLoader

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@ -36,7 +36,6 @@ EndContentData */
#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"
#include "ScriptedGossip.h"
#include "WorldSession.h"
/*######
## npc_raliq_the_drunk

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@ -40,7 +40,6 @@ EndContentData */
#include "ScriptedGossip.h"
#include "SpellAuras.h"
#include "SpellScript.h"
#include "WorldSession.h"
// Ours
enum fumping

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@ -36,7 +36,6 @@ EndContentData */
#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"
#include "ScriptedGossip.h"
#include "WorldSession.h"
// Ours
enum eNaturalist

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@ -24,12 +24,17 @@
#include "CellImpl.h"
#include "CombatAI.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "PassiveAI.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellAuraEffects.h"
// TODO: this import is not necessary for compilation and marked as unused by the IDE
// however, for some reasons removing it would cause a damn linking issue
// there is probably some underlying problem with imports which should properly addressed
// see: https://github.com/azerothcore/azerothcore-wotlk/issues/9766
#include "GridNotifiersImpl.h"
enum DeathKnightSpells
{
SPELL_DK_SUMMON_GARGOYLE_1 = 49206,

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@ -45,6 +45,7 @@
// TODO: this import is not necessary for compilation and marked as unused by the IDE
// however, for some reasons removing it would cause a damn linking issue
// there is probably some underlying problem with imports which should properly addressed
// see: https://github.com/azerothcore/azerothcore-wotlk/issues/9766
#include "GridNotifiersImpl.h"
// 46642 - 5,000 Gold

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@ -34,6 +34,7 @@
// TODO: this import is not necessary for compilation and marked as unused by the IDE
// however, for some reasons removing it would cause a damn linking issue
// there is probably some underlying problem with imports which should properly addressed
// see: https://github.com/azerothcore/azerothcore-wotlk/issues/9766
#include "GridNotifiersImpl.h"
enum HunterSpells

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@ -16,7 +16,6 @@
*/
#include "GridNotifiers.h"
#include "ObjectMgr.h"
#include "PassiveAI.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"

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@ -20,7 +20,6 @@
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "WorldSession.h"
constexpr auto SPELL_TRICK = 24714;
constexpr auto SPELL_TREAT = 24715;

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@ -27,7 +27,6 @@ EndScriptData */
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "SpellInfo.h"
#include "WorldSession.h"
/*
A few notes for future developement:

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@ -27,7 +27,6 @@ EndScriptData
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "WorldSession.h"
#define GOSSIP_NETHER_DRAKE "I'm ready to fly! Take me up, dragon!"
#define GOSSIP_IRONWING "I'd like to take a flight around Stormwind Harbor."

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@ -36,7 +36,6 @@ npc_locksmith 75% list of keys needs to be confirmed
npc_firework 100% NPC's summoned by rockets and rocket clusters, for making them cast visual
EndContentData */
#include "Cell.h"
#include "CellImpl.h"
#include "Chat.h"
#include "CombatAI.h"
@ -44,8 +43,6 @@ EndContentData */
#include "DBCStructure.h"
#include "GameEventMgr.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "Group.h"
#include "ObjectMgr.h"
#include "PassiveAI.h"
#include "Pet.h"
@ -58,6 +55,12 @@ EndContentData */
#include "WaypointMgr.h"
#include "World.h"
// TODO: this import is not necessary for compilation and marked as unused by the IDE
// however, for some reasons removing it would cause a damn linking issue
// there is probably some underlying problem with imports which should properly addressed
// see: https://github.com/azerothcore/azerothcore-wotlk/issues/9766
#include "GridNotifiersImpl.h"
enum elderClearwater
{
EVENT_CLEARWATER_ANNOUNCE = 1,

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@ -37,7 +37,6 @@
#include "adt.h"
#include "wdt.h"
#include "G3D/Plane.h"
#include <fcntl.h>
#if defined( __GNUC__ )

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@ -20,7 +20,6 @@
#include "Constants.h"
#include "DoodadHandler.h"
#include "WorldModelHandler.h"
#include <limits.h>
Geometry::Geometry() : Transform(false)
{

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@ -17,8 +17,6 @@
#include "ObjectDataHandler.h"
#include "ADT.h"
#include "Chunk.h"
#include "ChunkedData.h"
void ObjectDataHandler::ProcessMapChunk( MapChunk* chunk )
{

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@ -18,7 +18,6 @@
#define _CRT_SECURE_NO_DEPRECATE
#include <cerrno>
#include <cstdio>
#include <iostream>
#include <list>
#include <map>
#include <sys/stat.h>

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@ -22,7 +22,6 @@
#include <cassert>
#include <cstdio>
#include <cstdlib>
#include <fstream>
#include <map>
#include <utility>
#undef min