refactor(Core/WorldState): Initial addition of world state definition file. (#21875)
Many world states had their enums from script's header and hardcoded values to their respective header file (WorldStateDefines.h) Co-authored-by: Jelle Meeus <sogladev@gmail.com>
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73 changed files with 1828 additions and 1789 deletions
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@ -34,6 +34,7 @@
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#include "TaskScheduler.h"
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#include "WaypointMgr.h"
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#include "World.h"
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#include "WorldStateDefines.h"
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/// @todo: this import is not necessary for compilation and marked as unused by the IDE
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// however, for some reasons removing it would cause a damn linking issue
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@ -186,17 +187,6 @@ public:
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}
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};
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/*
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* Stranglethorn Vale Fishing Extravaganza World States
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*/
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enum FishingExtravaganzaWorldStates
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{
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STV_FISHING_PREV_WIN_TIME = 197,
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STV_FISHING_HAS_WINNER = 198,
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STV_FISHING_ANNOUNCE_EVENT_BEGIN = 199,
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STV_FISHING_ANNOUNCE_POOLS_DESPAN = 200
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};
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enum RiggleBassbait
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{
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RIGGLE_SAY_START = 0,
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@ -222,13 +212,13 @@ public:
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npc_riggle_bassbaitAI(Creature* c) : ScriptedAI(c)
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{
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m_uiTimer = 0;
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auto prevWinTime = sWorld->getWorldState(STV_FISHING_PREV_WIN_TIME);
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auto prevWinTime = sWorld->getWorldState(WORLD_STATE_STRANGLETHORN_VALE_FISHING_PREV_WIN_TIME);
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if (GameTime::GetGameTime().count() - prevWinTime > DAY)
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{
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// reset all after 1 day
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sWorld->setWorldState(STV_FISHING_ANNOUNCE_EVENT_BEGIN, 1);
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sWorld->setWorldState(STV_FISHING_ANNOUNCE_POOLS_DESPAN, 0);
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sWorld->setWorldState(STV_FISHING_HAS_WINNER, 0);
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sWorld->setWorldState(WORLD_STATE_STRANGLETHORN_VALE_FISHING_ANNOUNCE_EVENT_BEGIN, 1);
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sWorld->setWorldState(WORLD_STATE_STRANGLETHORN_VALE_FISHING_ANNOUNCE_POOLS_DESPAWN, 0);
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sWorld->setWorldState(WORLD_STATE_STRANGLETHORN_VALE_FISHING_HAS_WINNER, 0);
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}
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}
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@ -236,16 +226,16 @@ public:
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void CheckTournamentState() const
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{
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if (sGameEventMgr->IsActiveEvent(EVENT_FISHING_TURN_INS) && !sWorld->getWorldState(STV_FISHING_HAS_WINNER))
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if (sGameEventMgr->IsActiveEvent(EVENT_FISHING_TURN_INS) && !sWorld->getWorldState(WORLD_STATE_STRANGLETHORN_VALE_FISHING_HAS_WINNER))
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{
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if (!me->IsQuestGiver())
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{
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me->SetNpcFlag(UNIT_NPC_FLAG_QUESTGIVER);
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}
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if (sWorld->getWorldState(STV_FISHING_ANNOUNCE_EVENT_BEGIN))
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if (sWorld->getWorldState(WORLD_STATE_STRANGLETHORN_VALE_FISHING_ANNOUNCE_EVENT_BEGIN))
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{
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me->AI()->Talk(RIGGLE_SAY_START);
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sWorld->setWorldState(STV_FISHING_ANNOUNCE_EVENT_BEGIN, 0);
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sWorld->setWorldState(WORLD_STATE_STRANGLETHORN_VALE_FISHING_ANNOUNCE_EVENT_BEGIN, 0);
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}
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}
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else
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@ -258,14 +248,14 @@ public:
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if (sGameEventMgr->IsActiveEvent(EVENT_FISHING_POOLS))
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{
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// enable announcement: when pools despawn
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sWorld->setWorldState(STV_FISHING_ANNOUNCE_POOLS_DESPAN, 1);
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sWorld->setWorldState(WORLD_STATE_STRANGLETHORN_VALE_FISHING_ANNOUNCE_POOLS_DESPAWN, 1);
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}
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else
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{
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if (sWorld->getWorldState(STV_FISHING_ANNOUNCE_POOLS_DESPAN))
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if (sWorld->getWorldState(WORLD_STATE_STRANGLETHORN_VALE_FISHING_ANNOUNCE_POOLS_DESPAWN))
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{
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me->AI()->Talk(RIGGLE_SAY_POOLS_END);
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sWorld->setWorldState(STV_FISHING_ANNOUNCE_POOLS_DESPAN, 0);
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sWorld->setWorldState(WORLD_STATE_STRANGLETHORN_VALE_FISHING_ANNOUNCE_POOLS_DESPAWN, 0);
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}
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}
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}
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@ -291,7 +281,7 @@ public:
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player->PrepareQuestMenu(creature->GetGUID());
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}
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if (sWorld->getWorldState(STV_FISHING_HAS_WINNER))
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if (sWorld->getWorldState(WORLD_STATE_STRANGLETHORN_VALE_FISHING_HAS_WINNER))
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{
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SendGossipMenuFor(player, GOSSIP_EVENT_OVER, creature->GetGUID());
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}
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@ -308,8 +298,8 @@ public:
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{
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creature->RemoveNpcFlag(UNIT_NPC_FLAG_QUESTGIVER);
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creature->AI()->Talk(RIGGLE_SAY_WINNER, player);
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sWorld->setWorldState(STV_FISHING_PREV_WIN_TIME, GameTime::GetGameTime().count());
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sWorld->setWorldState(STV_FISHING_HAS_WINNER, 1);
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sWorld->setWorldState(WORLD_STATE_STRANGLETHORN_VALE_FISHING_PREV_WIN_TIME, GameTime::GetGameTime().count());
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sWorld->setWorldState(WORLD_STATE_STRANGLETHORN_VALE_FISHING_HAS_WINNER, 1);
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}
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return true;
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}
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