feat(Core/ChatHandler): Add SendErrorMessage helper (#17919)
* feat(Core/Chat): Add SendErrorMessage helper * lost boy
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5bfeabde81
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40 changed files with 503 additions and 946 deletions
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@ -283,8 +283,7 @@ public:
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if (!player || !player->IsConnected())
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{
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handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
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handler->SetSentErrorMessage(true);
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handler->SendErrorMessage(LANG_PLAYER_NOT_FOUND);
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return false;
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}
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@ -344,29 +343,25 @@ public:
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std::string newName{ *newNameV };
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if (!normalizePlayerName(newName))
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{
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handler->SendSysMessage(LANG_BAD_VALUE);
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handler->SetSentErrorMessage(true);
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handler->SendErrorMessage(LANG_BAD_VALUE);
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return false;
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}
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if (ObjectMgr::CheckPlayerName(newName, true) != CHAR_NAME_SUCCESS)
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{
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handler->SendSysMessage(LANG_BAD_VALUE);
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handler->SetSentErrorMessage(true);
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handler->SendErrorMessage(LANG_BAD_VALUE);
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return false;
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}
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if (sObjectMgr->IsReservedName(newName))
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{
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handler->SendSysMessage(LANG_RESERVED_NAME);
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handler->SetSentErrorMessage(true);
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handler->SendErrorMessage(LANG_RESERVED_NAME);
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return false;
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}
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if (sObjectMgr->IsProfanityName(newName))
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{
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handler->SendSysMessage(LANG_PROFANITY_NAME);
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handler->SetSentErrorMessage(true);
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handler->SendErrorMessage(LANG_PROFANITY_NAME);
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return false;
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}
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@ -375,8 +370,7 @@ public:
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PreparedQueryResult result = CharacterDatabase.Query(stmt);
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if (result)
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{
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handler->PSendSysMessage(LANG_RENAME_PLAYER_ALREADY_EXISTS, newName.c_str());
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handler->SetSentErrorMessage(true);
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handler->SendErrorMessage(LANG_RENAME_PLAYER_ALREADY_EXISTS, newName.c_str());
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return false;
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}
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@ -539,8 +533,7 @@ public:
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player = PlayerIdentifier::FromTargetOrSelf(handler);
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if (!player || !player->IsConnected())
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{
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handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
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handler->SetSentErrorMessage(true);
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handler->SendErrorMessage(LANG_PLAYER_NOT_FOUND);
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return false;
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}
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@ -605,8 +598,7 @@ public:
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// if no characters have been found, output a warning
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if (foundList.empty())
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{
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handler->SendSysMessage(LANG_CHARACTER_DELETED_LIST_EMPTY);
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handler->SetSentErrorMessage(true);
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handler->SendErrorMessage(LANG_CHARACTER_DELETED_LIST_EMPTY);
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return false;
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}
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@ -634,8 +626,7 @@ public:
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if (foundList.empty())
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{
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handler->SendSysMessage(LANG_CHARACTER_DELETED_LIST_EMPTY);
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handler->SetSentErrorMessage(true);
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handler->SendErrorMessage(LANG_CHARACTER_DELETED_LIST_EMPTY);
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return false;
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}
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@ -669,8 +660,7 @@ public:
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return true;
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}
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handler->SendSysMessage(LANG_CHARACTER_DELETED_ERR_RENAME);
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handler->SetSentErrorMessage(true);
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handler->SendErrorMessage(LANG_CHARACTER_DELETED_ERR_RENAME);
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return false;
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}
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@ -692,8 +682,7 @@ public:
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if (foundList.empty())
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{
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handler->SendSysMessage(LANG_CHARACTER_DELETED_LIST_EMPTY);
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handler->SetSentErrorMessage(true);
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handler->SendErrorMessage(LANG_CHARACTER_DELETED_LIST_EMPTY);
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return false;
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}
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@ -794,15 +783,13 @@ public:
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// normalize the name if specified and check if it exists
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if (!normalizePlayerName(name))
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{
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handler->PSendSysMessage(LANG_INVALID_CHARACTER_NAME);
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handler->SetSentErrorMessage(true);
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handler->SendErrorMessage(LANG_INVALID_CHARACTER_NAME);
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return false;
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}
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if (ObjectMgr::CheckPlayerName(name, true) != CHAR_NAME_SUCCESS)
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{
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handler->PSendSysMessage(LANG_INVALID_CHARACTER_NAME);
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handler->SetSentErrorMessage(true);
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handler->SendErrorMessage(LANG_INVALID_CHARACTER_NAME);
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return false;
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}
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}
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@ -811,8 +798,7 @@ public:
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{
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if (sCharacterCache->GetCharacterAccountIdByGuid(ObjectGuid(HighGuid::Player, *characterGUID)))
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{
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handler->PSendSysMessage(LANG_CHARACTER_GUID_IN_USE, *characterGUID);
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handler->SetSentErrorMessage(true);
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handler->SendErrorMessage(LANG_CHARACTER_GUID_IN_USE, *characterGUID);
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return false;
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}
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}
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@ -832,20 +818,16 @@ public:
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handler->PSendSysMessage(LANG_COMMAND_IMPORT_SUCCESS);
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break;
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case DUMP_FILE_OPEN_ERROR:
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handler->PSendSysMessage(LANG_FILE_OPEN_FAIL, fileName.c_str());
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handler->SetSentErrorMessage(true);
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handler->SendErrorMessage(LANG_FILE_OPEN_FAIL, fileName.c_str());
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return false;
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case DUMP_FILE_BROKEN:
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handler->PSendSysMessage(LANG_DUMP_BROKEN, fileName.c_str());
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handler->SetSentErrorMessage(true);
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handler->SendErrorMessage(LANG_DUMP_BROKEN, fileName.c_str());
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return false;
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case DUMP_TOO_MANY_CHARS:
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handler->PSendSysMessage(LANG_ACCOUNT_CHARACTER_LIST_FULL, account.GetName().c_str(), account.GetID());
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handler->SetSentErrorMessage(true);
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handler->SendErrorMessage(LANG_ACCOUNT_CHARACTER_LIST_FULL, account.GetName().c_str(), account.GetID());
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return false;
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default:
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handler->PSendSysMessage(LANG_COMMAND_IMPORT_FAILED);
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handler->SetSentErrorMessage(true);
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handler->SendErrorMessage(LANG_COMMAND_IMPORT_FAILED);
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return false;
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}
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@ -864,13 +846,11 @@ public:
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case DUMP_SUCCESS:
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break;
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case DUMP_CHARACTER_DELETED:
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handler->PSendSysMessage(LANG_COMMAND_EXPORT_DELETED_CHAR);
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handler->SetSentErrorMessage(true);
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handler->SendErrorMessage(LANG_COMMAND_EXPORT_DELETED_CHAR);
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return false;
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case DUMP_FILE_OPEN_ERROR: // this error code should not happen
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default:
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handler->PSendSysMessage(LANG_COMMAND_EXPORT_FAILED);
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handler->SetSentErrorMessage(true);
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handler->SendErrorMessage(LANG_COMMAND_EXPORT_FAILED);
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return false;
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}
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@ -879,14 +859,12 @@ public:
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case DUMP_SUCCESS:
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break;
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case DUMP_TOO_MANY_CHARS:
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handler->PSendSysMessage(LANG_ACCOUNT_CHARACTER_LIST_FULL, account.GetName().c_str(), account.GetID());
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handler->SetSentErrorMessage(true);
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handler->SendErrorMessage(LANG_ACCOUNT_CHARACTER_LIST_FULL, account.GetName().c_str(), account.GetID());
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return false;
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case DUMP_FILE_OPEN_ERROR: // this error code should not happen
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case DUMP_FILE_BROKEN: // this error code should not happen
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default:
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handler->PSendSysMessage(LANG_COMMAND_IMPORT_FAILED);
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handler->SetSentErrorMessage(true);
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handler->SendErrorMessage(LANG_COMMAND_IMPORT_FAILED);
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return false;
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}
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@ -905,16 +883,13 @@ public:
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handler->PSendSysMessage(LANG_COMMAND_EXPORT_SUCCESS);
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break;
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case DUMP_FILE_OPEN_ERROR:
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handler->PSendSysMessage(LANG_FILE_OPEN_FAIL, fileName.c_str());
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handler->SetSentErrorMessage(true);
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handler->SendErrorMessage(LANG_FILE_OPEN_FAIL, fileName.c_str());
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return false;
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case DUMP_CHARACTER_DELETED:
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handler->PSendSysMessage(LANG_COMMAND_EXPORT_DELETED_CHAR);
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handler->SetSentErrorMessage(true);
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handler->SendErrorMessage(LANG_COMMAND_EXPORT_DELETED_CHAR);
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return false;
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default:
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handler->PSendSysMessage(LANG_COMMAND_EXPORT_FAILED);
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handler->SetSentErrorMessage(true);
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handler->SendErrorMessage(LANG_COMMAND_EXPORT_FAILED);
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return false;
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}
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@ -1079,8 +1054,7 @@ public:
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if (!player)
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{
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handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
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handler->SetSentErrorMessage(true);
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handler->SendErrorMessage(LANG_PLAYER_NOT_FOUND);
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return false;
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}
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@ -1088,8 +1062,7 @@ public:
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{
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if (AccountMgr::GetCharactersCount(accountId) >= 10)
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{
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handler->PSendSysMessage(LANG_ACCOUNT_CHARACTER_LIST_FULL, accountName, accountId);
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handler->SetSentErrorMessage(true);
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handler->SendErrorMessage(LANG_ACCOUNT_CHARACTER_LIST_FULL, accountName, accountId);
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return true;
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}
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@ -1111,8 +1084,7 @@ public:
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}
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else
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{
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handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST, accountName);
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handler->SetSentErrorMessage(true);
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handler->SendErrorMessage(LANG_ACCOUNT_NOT_EXIST, accountName);
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return true;
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}
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