fix(Core/SpellAuras): Show auras to client limit (#3193)
Co-authored-by: Pascal Bachor <gerhood@users.noreply.github.com>
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5a5ece6d98
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3 changed files with 7 additions and 7 deletions
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@ -866,7 +866,7 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player* player, WorldPacke
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{
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uint64 auramask = player->GetAuraUpdateMaskForRaid();
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*data << uint64(auramask);
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for (uint32 i = 0; i < MAX_AURAS; ++i)
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for (uint32 i = 0; i < MAX_AURAS_GROUP_UPDATE; ++i)
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{
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if (auramask & (uint64(1) << i))
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{
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@ -948,7 +948,7 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player* player, WorldPacke
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{
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uint64 auramask = pet->GetAuraUpdateMaskForRaid();
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*data << uint64(auramask);
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for (uint32 i = 0; i < MAX_AURAS; ++i)
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for (uint32 i = 0; i < MAX_AURAS_GROUP_UPDATE; ++i)
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{
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if (auramask & (uint64(1) << i))
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{
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@ -1050,7 +1050,7 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket &recvData)
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uint64 auraMask = 0;
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size_t maskPos = data.wpos();
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data << uint64(auraMask); // placeholder
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for (uint8 i = 0; i < MAX_AURAS; ++i)
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for (uint8 i = 0; i < MAX_AURAS_GROUP_UPDATE; ++i)
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{
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if (AuraApplication const* aurApp = player->GetVisibleAura(i))
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{
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@ -1088,7 +1088,7 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket &recvData)
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data << uint64(petAuraMask); // placeholder
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if (pet)
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{
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for (uint8 i = 0; i < MAX_AURAS; ++i)
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for (uint8 i = 0; i < MAX_AURAS_GROUP_UPDATE; ++i)
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{
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if (AuraApplication const* aurApp = pet->GetVisibleAura(i))
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{
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@ -6,7 +6,8 @@
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#ifndef ACORE_SPELLAURADEFINES_H
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#define ACORE_SPELLAURADEFINES_H
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#define MAX_AURAS 64 // client support up to 255, but it will cause problems with group auras updating
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#define MAX_AURAS 255 // Client Limit
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#define MAX_AURAS_GROUP_UPDATE 64 // Limit of SMSG_PARY_MEMBER_STATS_FULL and SMSG_PARTY_MEMBER_STATS
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enum AURA_FLAGS
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{
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@ -71,11 +71,10 @@ _flags(AFLAG_NONE), _effectsToApply(effMask), _needClientUpdate(false), _disable
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}
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else {
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Aura: %u Effect: %d could not find empty unit visible slot", GetBase()->GetId(), GetEffectMask());
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sLog->outError(LOG_FILTER_SPELLS_AURAS, "Aura: %u Effect: %d could not find empty unit visible slot", GetBase()->GetId(), GetEffectMask());
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#endif
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}
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}
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_InitFlags(caster, effMask);
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}
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