fix(Scripts/Vehicles): The next player entering Salvaged Siege Engine… (#10987)
… should control turret if it's not occupied.
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4 changed files with 43 additions and 1 deletions
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INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1647104625347732100');
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UPDATE `creature_template` SET `ScriptName`='npc_salvaged_siege_engine' WHERE `entry`=33060;
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