refactor(DB/SQL): Update integer & utf to MySQL's new standards (#4929)
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379 changed files with 3757 additions and 3748 deletions
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@ -6,33 +6,33 @@
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/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
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DROP TABLE IF EXISTS `corpse`;
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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/*!40101 SET character_set_client = utf8 */;
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/*!40101 SET character_set_client = UTF8MB4 */;
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CREATE TABLE `corpse`
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(
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`corpseGuid` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'Global Unique Identifier',
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`guid` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'Character Global Unique Identifier',
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`corpseGuid` INT unsigned NOT NULL DEFAULT 0 COMMENT 'Global Unique Identifier',
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`guid` INT unsigned NOT NULL DEFAULT 0 COMMENT 'Character Global Unique Identifier',
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`posX` float NOT NULL DEFAULT 0,
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`posY` float NOT NULL DEFAULT 0,
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`posZ` float NOT NULL DEFAULT 0,
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`orientation` float NOT NULL DEFAULT 0,
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`mapId` smallint(5) unsigned NOT NULL DEFAULT 0 COMMENT 'Map Identifier',
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`phaseMask` int(10) unsigned NOT NULL DEFAULT 1,
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`displayId` int(10) unsigned NOT NULL DEFAULT 0,
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`mapId` SMALLINT unsigned NOT NULL DEFAULT 0 COMMENT 'Map Identifier',
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`phaseMask` INT unsigned NOT NULL DEFAULT 1,
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`displayId` INT unsigned NOT NULL DEFAULT 0,
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`itemCache` text NOT NULL,
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`bytes1` int(10) unsigned NOT NULL DEFAULT 0,
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`bytes2` int(10) unsigned NOT NULL DEFAULT 0,
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`guildId` int(10) unsigned NOT NULL DEFAULT 0,
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`flags` tinyint(3) unsigned NOT NULL DEFAULT 0,
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`dynFlags` tinyint(3) unsigned NOT NULL DEFAULT 0,
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`time` int(10) unsigned NOT NULL DEFAULT 0,
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`corpseType` tinyint(3) unsigned NOT NULL DEFAULT 0,
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`instanceId` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'Instance Identifier',
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`bytes1` INT unsigned NOT NULL DEFAULT 0,
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`bytes2` INT unsigned NOT NULL DEFAULT 0,
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`guildId` INT unsigned NOT NULL DEFAULT 0,
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`flags` TINYINT unsigned NOT NULL DEFAULT 0,
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`dynFlags` TINYINT unsigned NOT NULL DEFAULT 0,
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`time` INT unsigned NOT NULL DEFAULT 0,
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`corpseType` TINYINT unsigned NOT NULL DEFAULT 0,
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`instanceId` INT unsigned NOT NULL DEFAULT 0 COMMENT 'Instance Identifier',
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PRIMARY KEY (`corpseGuid`),
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KEY `idx_type` (`corpseType`),
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KEY `idx_instance` (`instanceId`),
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KEY `idx_player` (`guid`),
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KEY `idx_time` (`time`)
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) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Death System';
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) ENGINE=InnoDB DEFAULT CHARSET=UTF8MB4 COMMENT='Death System';
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/*!40101 SET character_set_client = @saved_cs_client */;
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LOCK TABLES `corpse` WRITE;
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