From e144326f02f3c25533f66a8579a0bfbc91ceb0db Mon Sep 17 00:00:00 2001 From: Andrew <47818697+Nyeriah@users.noreply.github.com> Date: Tue, 31 Mar 2026 22:22:02 -0300 Subject: [PATCH] fix(Scripts/Karazhan): Fix Moroes resetting during Vanish (#25333) Co-authored-by: Claude Opus 4.6 --- src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp index 8b6256ad8..dc300de98 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp @@ -149,7 +149,7 @@ struct boss_moroes : public BossAI _vanished = true; Talk(SAY_SPECIAL); DoCastSelf(SPELL_VANISH); - me->SetImmuneToAll(true); + me->SetImmuneToAll(true, true); scheduler.Schedule(5s, 7s, [this](TaskContext) { me->SetImmuneToAll(false);