refactor(Core): rename namespaces and macros to acore (#2454)
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278 changed files with 1292 additions and 1309 deletions
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@ -879,8 +879,8 @@ public:
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else
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{
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Creature* passenger = nullptr;
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Trinity::AllCreaturesOfEntryInRange check(handler->GetSession()->GetPlayer(), entry, 20.0f);
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Trinity::CreatureSearcher<Trinity::AllCreaturesOfEntryInRange> searcher(handler->GetSession()->GetPlayer(), passenger, check);
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acore::AllCreaturesOfEntryInRange check(handler->GetSession()->GetPlayer(), entry, 20.0f);
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acore::CreatureSearcher<acore::AllCreaturesOfEntryInRange> searcher(handler->GetSession()->GetPlayer(), passenger, check);
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handler->GetSession()->GetPlayer()->VisitNearbyObject(30.0f, searcher);
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if (!passenger || passenger == target)
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return false;
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