fix(Core/Spells): Script Scourge Banner (#17523)
* fix(Core/Spells): Script Scourge Banner * correct statecheck
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2 changed files with 28 additions and 0 deletions
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@ -0,0 +1,3 @@
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-- Scourge Banner
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DELETE FROM `spell_script_names` WHERE `spell_id`=16989 AND `ScriptName`='spell_gen_planting_scourge_banner';
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INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES (16989, 'spell_gen_planting_scourge_banner');
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@ -5023,6 +5023,30 @@ class spell_gen_valthalak_amulet : public SpellScript
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}
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};
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enum ScourgeBanner
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{
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GO_COMMAND_TENT = 176210,
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};
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class spell_gen_planting_scourge_banner : public SpellScript
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{
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PrepareSpellScript(spell_gen_planting_scourge_banner)
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SpellCastResult CheckCast()
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{
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if (GameObject* tent = GetCaster()->FindNearestGameObject(GO_COMMAND_TENT, 20.0f))
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if (tent->GetGoState() != GO_STATE_READY) // If tent is burned down
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return SPELL_CAST_OK;
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return SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW;
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}
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void Register() override
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{
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OnCheckCast += SpellCheckCastFn(spell_gen_planting_scourge_banner::CheckCast);
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}
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};
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void AddSC_generic_spell_scripts()
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{
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RegisterSpellScript(spell_silithyst);
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@ -5172,4 +5196,5 @@ void AddSC_generic_spell_scripts()
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RegisterSpellScript(spell_gen_spirit_of_competition_participant);
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RegisterSpellScript(spell_gen_spirit_of_competition_winner);
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RegisterSpellScript(spell_gen_valthalak_amulet);
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RegisterSpellScript(spell_gen_planting_scourge_banner);
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}
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