fix(DB/Immunities): add missing effects to knockback immunities (#25264)

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sogladev 2026-03-29 13:31:43 +02:00 committed by GitHub
parent 433b9afe9b
commit e32fc30cef
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@ -0,0 +1,45 @@
--
-- Set EFFECT_PULL_TOWARDS, EFFECT_PULL_TOWARDS_DEST knockback effects
UPDATE `creature_immunities` SET `Effects`='98,124,144,145', `Comment`='mech=0x3CCB3F7B(CHARM|DISORIENTED|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)' WHERE `ID`=-410;
UPDATE `creature_immunities` SET `Effects`='98,124,144,145', `Comment`='mech=0x3CCB3F5B(CHARM|DISORIENTED|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)' WHERE `ID`=-407;
UPDATE `creature_immunities` SET `Effects`='98,124,144,145', `Comment`='mech=0x26CF3F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHIELD|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)' WHERE `ID`=-372;
UPDATE `creature_immunities` SET `Effects`='98,124,144,145', `Comment`='mech=0x26CB7F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|BLEED|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)' WHERE `ID`=-369;
UPDATE `creature_immunities` SET `Effects`='98,124,144,145', `Comment`='school=0x10(FROST), mech=0x26CB3F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)' WHERE `ID`=-366;
UPDATE `creature_immunities` SET `Effects`='98,124,144,145', `Comment`='school=0x4(FIRE), mech=0x26CB3F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)' WHERE `ID`=-364;
UPDATE `creature_immunities` SET `Effects`='98,124,144,145', `Comment`='mech=0x26CB3F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=AVOID_AOE|IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)' WHERE `ID`=-363;
UPDATE `creature_immunities` SET `Effects`='98,114,124,144,145', `Comment`='mech=0x26CB3F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=NO_TAUNT|IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),114(ATTACK_ME),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST), auras=11(BIND)' WHERE `ID`=-362;
UPDATE `creature_immunities` SET `Effects`='98,124,144,145', `Comment`='mech=0x26CB3F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)' WHERE `ID`=-361;
UPDATE `creature_immunities` SET `Effects`='98,124,144,145', `Comment`='mech=0x26CB3F7E(DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)' WHERE `ID`=-359;
UPDATE `creature_immunities` SET `Effects`='98,124,144,145', `Comment`='mech=0x26CB3F7D(CHARM|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)' WHERE `ID`=-357;
UPDATE `creature_immunities` SET `Effects`='98,114,124,144,145', `Comment`='mech=0x26CB3F7B(CHARM|DISORIENTED|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=NO_TAUNT|IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),114(ATTACK_ME),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST), auras=11(BIND)' WHERE `ID`=-356;
UPDATE `creature_immunities` SET `Effects`='98,124,144,145', `Comment`='mech=0x26CB3F7B(CHARM|DISORIENTED|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)' WHERE `ID`=-355;
UPDATE `creature_immunities` SET `Effects`='98,124,144,145', `Comment`='mech=0x26CB3F77(CHARM|DISORIENTED|DISARM|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)' WHERE `ID`=-353;
UPDATE `creature_immunities` SET `Effects`='98,124,144,145', `Comment`='mech=0x26CB3F5F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)' WHERE `ID`=-350;
UPDATE `creature_immunities` SET `Effects`='98,114,124,144,145', `Comment`='mech=0x26CB3B7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=NO_TAUNT|IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),114(ATTACK_ME),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST), auras=11(BIND)' WHERE `ID`=-342;
UPDATE `creature_immunities` SET `Effects`='98,124,144,145', `Comment`='mech=0x26CB377F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)' WHERE `ID`=-340;
UPDATE `creature_immunities` SET `Effects`='98,124,144,145', `Comment`='mech=0x26CB375F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)' WHERE `ID`=-339;
UPDATE `creature_immunities` SET `Effects`='98,124,144,145', `Comment`='mech=0x26CB031F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|SILENCE|SLEEP|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)' WHERE `ID`=-336;
UPDATE `creature_immunities` SET `Effects`='98,124,144,145', `Comment`='mech=0x26CB031D(CHARM|DISARM|DISTRACT|FEAR|SILENCE|SLEEP|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)' WHERE `ID`=-335;
UPDATE `creature_immunities` SET `Effects`='98,124,144,145', `Comment`='mech=0x268B3F7B(CHARM|DISORIENTED|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|HORROR|INTERRUPT|DAZE|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)' WHERE `ID`=-327;
UPDATE `creature_immunities` SET `Effects`='98,114,124,144,145', `Comment`='mech=0x24CB3F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|SAPPED), flags=NO_TAUNT|IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),114(ATTACK_ME),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST), auras=11(BIND)' WHERE `ID`=-287;
UPDATE `creature_immunities` SET `Effects`='98,124,144,145', `Comment`='mech=0x24CB3F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)' WHERE `ID`=-286;
UPDATE `creature_immunities` SET `Effects`='98,124,144,145', `Comment`='mech=0x24CB3F5B(CHARM|DISORIENTED|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)' WHERE `ID`=-275;
UPDATE `creature_immunities` SET `Effects`='98,124,144,145', `Comment`='mech=0x24CB375F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)' WHERE `ID`=-267;
UPDATE `creature_immunities` SET `Effects`='98,124,144,145', `Comment`='mech=0x24CB207F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)' WHERE `ID`=-264;
UPDATE `creature_immunities` SET `Effects`='98,124,144,145', `Comment`='mech=0x248B3F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|HORROR|DAZE|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)' WHERE `ID`=-256;
UPDATE `creature_immunities` SET `Effects`='98,124,144,145', `Comment`='mech=0x24812E7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SLEEP|SNARE|STUN|KNOCKOUT|POLYMORPH|HORROR|DAZE|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)' WHERE `ID`=-236;
UPDATE `creature_immunities` SET `Effects`='98,124,144,145', `Comment`='mech=0x2401267F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SLEEP|SNARE|KNOCKOUT|POLYMORPH|DAZE|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)' WHERE `ID`=-223;
UPDATE `creature_immunities` SET `Effects`='98,124,144,145', `Comment`='mech=0x22CB337F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)' WHERE `ID`=-219;
UPDATE `creature_immunities` SET `Effects`='98,124,144,145', `Comment`='mech=0x20CF3F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHIELD|SHACKLE|TURN|HORROR|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)' WHERE `ID`=-211;
UPDATE `creature_immunities` SET `Effects`='98,124,144,145', `Comment`='mech=0x20C10A11(CHARM|FEAR|SLEEP|STUN|POLYMORPH|TURN|HORROR|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)' WHERE `ID`=-200;
UPDATE `creature_immunities` SET `Effects`='98,124,144,145', `Comment`='mech=0x20011B51(CHARM|FEAR|ROOT|SILENCE|SLEEP|STUN|FREEZE|POLYMORPH|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)' WHERE `ID`=-177;
UPDATE `creature_immunities` SET `Effects`='98,124,144,145', `Comment`='mech=0x20000022(DISORIENTED|GRIP|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)' WHERE `ID`=-173;
UPDATE `creature_immunities` SET `Effects`='98,124,144,145', `Comment`='mech=0x6030005(CHARM|DISARM|POLYMORPH|BANISH|INTERRUPT|DAZE), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)' WHERE `ID`=-166;
UPDATE `creature_immunities` SET `Effects`='98,124,144,145', `Comment`='mech=0x4030005(CHARM|DISARM|POLYMORPH|BANISH|DAZE), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)' WHERE `ID`=-151;
UPDATE `creature_immunities` SET `Effects`='98,124,144,145', `Comment`='mech=0x2C23F57(CHARM|DISORIENTED|DISARM|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|BANISH|TURN|HORROR|INTERRUPT), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)' WHERE `ID`=-143;
UPDATE `creature_immunities` SET `Effects`='98,124,144,145', `Comment`='mech=0x2811D50(FEAR|ROOT|SILENCE|SNARE|STUN|FREEZE|POLYMORPH|HORROR|INTERRUPT), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)' WHERE `ID`=-138;
UPDATE `creature_immunities` SET `Effects`='98,124,144,145', `Comment`='mech=0x800010(FEAR|HORROR), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)' WHERE `ID`=-96;
UPDATE `creature_immunities` SET `Effects`='98,124,144,145', `Comment`='mech=0x20720(GRIP|SILENCE|SLEEP|SNARE|BANISH), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)' WHERE `ID`=-87;
UPDATE `creature_immunities` SET `Effects`='98,124,144,145', `Comment`='mech=0x900(SILENCE|STUN), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)' WHERE `ID`=-50;
UPDATE `creature_immunities` SET `Effects`='98,124,144,145', `Comment`='mech=0x20(GRIP), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)' WHERE `ID`=-27;
UPDATE `creature_immunities` SET `Effects`='98,124,144,145', `Comment`='flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)' WHERE `ID`=-3;