Core/Misc: add support to calculate zoneId/areaId for creatures & gameojects (#1226)

This commit is contained in:
Nefertumm 2019-01-07 06:07:06 -03:00 committed by Viste(Кирилл)
parent 5ad58353f2
commit e51fe9e081
6 changed files with 50 additions and 0 deletions

View file

@ -1305,6 +1305,9 @@ void World::LoadConfigSettings(bool reload)
m_bool_configs[CONFIG_ENABLE_CONTINENT_TRANSPORT] = sConfigMgr->GetBoolDefault("IsContinentTransport.Enabled", true);
m_bool_configs[CONFIG_ENABLE_CONTINENT_TRANSPORT_PRELOADING] = sConfigMgr->GetBoolDefault("IsPreloadedContinentTransport.Enabled", false);
m_bool_configs[CONFIG_CALCULATE_CREATURE_ZONE_AREA_DATA] = sConfigMgr->GetBoolDefault("Calculate.Creature.Zone.Area.Data", false);
m_bool_configs[CONFIG_CALCULATE_GAMEOBJECT_ZONE_AREA_DATA] = sConfigMgr->GetBoolDefault("Calculate.Gameoject.Zone.Area.Data", false);
// call ScriptMgr if we're reloading the configuration
sScriptMgr->OnAfterConfigLoad(reload);
}