refactor(Core/Packets): Rewrite MSG_RANDOM_ROLL to new packet class (#10590)
* refactor(Core/Packets): Rewrite MSG_RANDOM_ROLL
* cherry-pick commit (c0f516caee)
Co-Authored-By: ForesterDev <11771800+ForesterDev@users.noreply.github.com>
Co-Authored-By: DJScias <439655+DJScias@users.noreply.github.com>
* handle crash check in DoRandomRoll()
* Update MiscPackets.h
* Update Player.h
Co-authored-by: ForesterDev <11771800+ForesterDev@users.noreply.github.com>
Co-authored-by: DJScias <439655+DJScias@users.noreply.github.com>
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8 changed files with 79 additions and 28 deletions
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@ -1698,7 +1698,7 @@ void Group::UpdatePlayerOutOfRange(Player* player)
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}
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}
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void Group::BroadcastPacket(WorldPacket* packet, bool ignorePlayersInBGRaid, int group, ObjectGuid ignore)
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void Group::BroadcastPacket(WorldPacket const* packet, bool ignorePlayersInBGRaid, int group, ObjectGuid ignore)
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{
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for (GroupReference* itr = GetFirstMember(); itr != nullptr; itr = itr->next())
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{
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@ -1711,7 +1711,7 @@ void Group::BroadcastPacket(WorldPacket* packet, bool ignorePlayersInBGRaid, int
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}
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}
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void Group::BroadcastReadyCheck(WorldPacket* packet)
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void Group::BroadcastReadyCheck(WorldPacket const* packet)
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{
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for (GroupReference* itr = GetFirstMember(); itr != nullptr; itr = itr->next())
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{
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