feat(Core/Scripting): move all script objects to separated files (#17860)
* feat(Core/Scripts): move all script objects to separated files
* Apply 5bfeabde81
* try gcc build
* again
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717 changed files with 5832 additions and 3579 deletions
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@ -15,6 +15,11 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "CreatureScript.h"
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#include "ItemScript.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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#include "Spell.h"
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/* ScriptData
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SDName: Item_Scripts
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SD%Complete: 100
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@ -28,11 +33,6 @@ item_gor_dreks_ointment(i30175) Protecting Our Own(q10488)
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item_only_for_flight Items which should only useable while flying
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EndContentData */
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "Spell.h"
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/*#####
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# item_only_for_flight
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#####*/
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@ -256,3 +256,4 @@ void AddSC_item_scripts()
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new item_captured_frog();
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new item_generic_limit_chance_above_60();
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}
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