refactor(Core/Spells): Add helpers for HasAuraType (#20802)
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41 changed files with 183 additions and 140 deletions
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@ -1373,7 +1373,7 @@ class spell_dk_death_grip : public SpellScript
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float casterZ = GetCaster()->GetPositionZ(); // for Ring of Valor
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WorldLocation gripPos = *GetExplTargetDest();
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if (Unit* target = GetHitUnit())
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if (!target->HasAuraType(SPELL_AURA_DEFLECT_SPELLS) || target->HasUnitState(UNIT_STATE_STUNNED)) // Deterrence
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if (!target->HasDetectSpellsAura() || target->HasUnitState(UNIT_STATE_STUNNED)) // Deterrence
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{
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if (target != GetCaster())
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{
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