feat(Core/Config): Parameter to set all creatures with WP movement active (#2615)
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6 changed files with 22 additions and 7 deletions
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@ -422,6 +422,18 @@ PersistentCharacterCleanFlags = 0
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PreloadAllNonInstancedMapGrids = 0
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#
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# SetAllCreaturesWithWaypointMovementActive
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# Description: Set all creatures with waypoint movement active. This means that they will start
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# movement once they are loaded (which happens on grid load) and keep moving even
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# when no player is near. This will increase CPU usage significantly and can be
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# used with enabled "PreloadAllNonInstancedMapGrids" to start waypoint movement on
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# server startup.
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# Default: 0 - (Disabled)
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# 1 - (Enabled)
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SetAllCreaturesWithWaypointMovementActive = 0
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#
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###################################################################################################
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