feat(Core/Creatures): implement a sparring system (#19824)
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8 changed files with 114 additions and 1 deletions
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DROP TABLE IF EXISTS `creature_sparring`;
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CREATE TABLE `creature_sparring` (
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`GUID` int unsigned NOT NULL,
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`SparringPCT` float NOT NULL,
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PRIMARY KEY (`GUID`),
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FOREIGN KEY (`GUID`) REFERENCES creature(`guid`),
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CONSTRAINT `creature_sparring_chk_1` CHECK (`SparringPCT` BETWEEN 0 AND 100)
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) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
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